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BrutalCopp

Final stage - big items

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Make both crims and enfs drop off point locations equal. Enforcers always have to climb over too many obstacles, whiles crims usually just drive the car all the way to the point and just get item (5) out of the trunk. Here is example from the mission 5 minutes ago.

Blue point is all the way up on the roof, and the other one can be approached with a car.

DoTv57H.png

Edited by BrutalCopp

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28 minutes ago, TacticallyRed said:

Just remove big item objectives all together.

Would be nice if we got a 5 second sprint feature when carrying medium/heavy items, would make item transport way less of a crawlfest...

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No it is not harder for Enforcers.

 

It is just semi-random what points are selected and neither get harder ones overall. Sometimes it can unfortunately select annoying ones though.

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