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TommyGun999

Change of modification of N-SSW 74 "Kraken"

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29392a12-459d-488f-ac96-e865dced7b8e.jpg

Current modifications:

-Hunting Sight 3

-Cooling Jacket 3

-Extended Magazine 3

 

 

They are not ideal for N-SSW 74 and there is information about changing these modifications to these [https://db.apbvault.net/items/Weapon_LMG_NSSW-K_PR3_PR3_GG]:

-Heavy Barrel 3

-Hunting Sight 3

-Magazine Pull 2

 

 

I think it's a bad idea and I present to you my suggestion about N-SSW 74 "Kraken"

 

FnMod_Weapon_ExtendedBarrel.pngLMG Barrel (new modification)

-10% Accuracy Loss

+10% Hard Damage

-10% Damage Human

 

FnMod_Weapon_HuntingSight3.pngHunting Sight 3

Substantially improves benefit of marksmanship mode

+5 degrees zoom level

Substantially decreases accuracy while running

 

FnMod_Weapon_ExtendedMagazine2.pngExtended Magazine 2

+20% magazine size

+40% reload time

 

NEW N-SSW 74 "Kraken"

DAMAGE:

Health Damage                              190 (171)

Stamina Damage                            20

Hard Damage                                 29.5 (32.45)

Dropoff Range                               65 m

Min Damage Range                       70 m

Max Range                                     100 m

Minimum Damage %                     30%

 

OTHER:

Equip Time                                    1.00 sec

Fire Interval                                   0.155 sec

Reload Time                                  2.85 sec (3.99)

Resupply Delay                             1.00 sec

 

AMMO:

Ammo Category                           Machine Gun Ammo

Ammo Capacity                            225

Magazine Capacity                       45 (54)

 

ACCURACY:

Accuracy Radius at 10m               31 cm

Per Shot Modifier                         0.68 (0.612)

Shot Modifier Cap                        0.82

Recovery Delay                            0.007

Recovery Per Second                   3.80

Crouch Modifier                           0.9

Walk Modifier                              1.8

Run Modifier                                6 (7.5)

Sprint Modifier                             9

Jump Modifier                             12

Marksman Modifier                     0.37 (0.22)

In Vehicle Modifier                      1

Marksman FoV 16:9                     50 (45)

Marksman FoV 4:3                       50 (45)

 

MOVEMENT:

Crouched Speed                          90 cm/s

Walk Speed                                 139 cm/s

Marksman Speed                        150 cm/s

Run Speed                                  413 cm/s

Sprint Delay                                0.25 sec

Sprint Speed                               550 cm/s

Edited by TommyGun999

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not a big fan of unique mods on non-legendary weapons, especially on a preset

 

its also essentially a free buff, as the nssw remains a 6stk but with less accuracy loss (on a gun that already has fairly minimal bloom)

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Kraken is a legendary weapon. Using Haevy Barrel 2 with N-SSW 74 or Vas SW2 we have -20% accuracy loss and we kill only 6 shots only that we have slightly reduced hard damage.

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3 hours ago, TommyGun999 said:

 

Kraken is a legendary weapon. Using Haevy Barrel 2 with N-SSW 74 or Vas SW2 we have -20% accuracy loss and we kill only 6 shots only that we have slightly reduced hard damage.

the kraken is not a legendary weapon, its not available permanently from a joker box

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3 minutes ago, BXNNXD said:

the kraken is not a legendary weapon, its not available permanently from a joker box

 

I thought that legendary weapons are those with a yellow icon.

Icon_LightMachineGun_SSW_Upgrade_Gold.pn

 

This modification was supposed to be like a silencer only that for Kraken

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This is my second suggestion regarding Kraken mods.

FnMod_Weapon_ExtendedBarrel.pngLightened Spring (new mod)

+10% fire rate
-10% Damage human
-10% Damage vehicle
-10% Minimum accuracy
-5m max range

 

FnMod_Weapon_MobilitySling.pngMobility Sling

+50cm/s movement speed in marksmanship

+15% equip time

 

FnMod_Weapon_ExtendedMagazine2.pngExtended Magazine 2

+20% magazine size

+40% reload time

 

DAMAGE:

Health Damage               190 (171)

Stamina Damage             20

Hard Damage                  29.5 (26.55)

Dropoff Range                 65 m (60)

Min Damage Range         70 m (65)

Max Range100 m

Minimum Damage %       30%

 

OTHER:

Equip Time                       1.00 sec (1.15)

Fire Interval                      0.155 sec (0.139)

Reload Time                     2.85 sec (3.99)

Resupply Delay                1.00 sec

 

AMMO:

Ammo Category              Machine Gun Ammo

Ammo Capacity                225

Magazine Capacity           45 (54)

 

ACCURACY:

Accuracy Radius at 10m   31 cm

Per Shot Modifier             0.68

Shot Modifier Cap            0.82 (0.902)

Recovery Delay                 0.007

Recovery Per Second        3.80

Crouch Modifier                0.9

Walk Modifier                   1.8

Run Modifier                      6

Sprint Modifier                   9

Jump Modifier                   12

Marksman Modifier          0.37

In Vehicle Modifier             1

Marksman FoV 16:9           50

Marksman FoV 4:3             50

 

MOVEMENT:

Crouched Speed                90 cm/s

Walk Speed                       139 cm/s

Marksman Speed              150 cm/s (200 cm/s)

Run Speed                         413 cm/s

Sprint Delay                       0.25 sec

Sprint Speed                      550 cm/s

Edited by TommyGun999
A small correction Lightened Spring
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Just now, TommyGun999 said:

 

This is my second suggestion regarding Kraken mods.

FnMod_Weapon_ExtendedBarrel.pngLightened Spring (new mod)

+10% fire rate
-10% Damage human
-10% Damage vehicle
+10% Accuracy loss
-5m max range

Okay, really smells like a nerf. 10% fire rate would make this gun uncontrollable especially with additional accuracy loss
the first one was better tbh but still not the needed one.

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1 hour ago, Latsha said:

Okay, really smells like a nerf. 10% fire rate would make this gun uncontrollable especially with additional accuracy loss
the first one was better tbh but still not the needed one.

 

 

Currently, Kraken's red modification is CJ3, which has a + 7% fire rate, I think that increasing this value by 3% will not cause it to flutter like Colby M1922 'Hazardous'.

Reducing human damage will not be a nerf because the weapon will continue to kill with 6 shots.

Reducing vehicle damage is not a great weakness because N-SSW 74 as LMG does not have too much hard damage.

As far as I know, Accuracy only affects the bloom of the crosshair and not the recoil weapon, and this bloom will certainly be smaller than now if Kraken's red modification is CJ3.

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11 hours ago, TommyGun999 said:

 

This is my second suggestion regarding Kraken mods.

FnMod_Weapon_ExtendedBarrel.pngLightened Spring (new mod)

+10% fire rate
-10% Damage human
-10% Damage vehicle
+10% Accuracy loss
-5m max range

 

If I had to choose, I prefer this version with a quick-fire Kraken, but maybe without this "-10% Accuracy Loss" weapon will still have a large recoil due to its rate of fire.

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On 1/13/2019 at 1:47 AM, Latsha said:

Okay, really smells like a nerf. 10% fire rate would make this gun uncontrollable especially with additional accuracy loss
the first one was better tbh but still not the needed one.

 

On 1/13/2019 at 1:10 PM, Wasabi987 said:

 

If I had to choose, I prefer this version with a quick-fire Kraken, but maybe without this "-10% Accuracy Loss" weapon will still have a large recoil due to its rate of fire.

 

I changed the accuracy loss to worsens minimum accuracy to increase balance and realism. Believe me, that this mod will certainly not weaken this weapon.

On 1/13/2019 at 1:45 AM, TommyGun999 said:

 

This is my second suggestion regarding Kraken mods.

FnMod_Weapon_ExtendedBarrel.pngLightened Spring (new mod)

+10% fire rate
-10% Damage human
-10% Damage vehicle
-10% Minimum accuracy
-5m max range

 

FnMod_Weapon_MobilitySling.pngMobility Sling

+50cm/s movement speed in marksmanship

+15% equip time

 

FnMod_Weapon_ExtendedMagazine2.pngExtended Magazine 2

+20% magazine size

+40% reload time

 

DAMAGE:

Health Damage               190 (171)

Stamina Damage             20

Hard Damage                  29.5 (26.55)

Dropoff Range                 65 m (60)

Min Damage Range         70 m (65)

Max Range100 m

Minimum Damage %       30%

 

OTHER:

Equip Time                       1.00 sec (1.15)

Fire Interval                      0.155 sec (0.139)

Reload Time                     2.85 sec (3.99)

Resupply Delay                1.00 sec

 

AMMO:

Ammo Category              Machine Gun Ammo

Ammo Capacity                225

Magazine Capacity           45 (54)

 

ACCURACY:

Accuracy Radius at 10m   31 cm

Per Shot Modifier             0.68

Shot Modifier Cap            0.82 (0.902)

Recovery Delay                 0.007

Recovery Per Second        3.80

Crouch Modifier                0.9

Walk Modifier                   1.8

Run Modifier                      6

Sprint Modifier                   9

Jump Modifier                   12

Marksman Modifier          0.37

In Vehicle Modifier             1

Marksman FoV 16:9           50

Marksman FoV 4:3             50

 

MOVEMENT:

Crouched Speed                90 cm/s

Walk Speed                       139 cm/s

Marksman Speed              150 cm/s (200 cm/s)

Run Speed                         413 cm/s

Sprint Delay                       0.25 sec

Sprint Speed                      550 cm/s

 

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On 1/13/2019 at 12:28 AM, TommyGun999 said:

 

I thought that legendary weapons are those with a yellow icon.

Icon_LightMachineGun_SSW_Upgrade_Gold.pn

 

This modification was supposed to be like a silencer only that for Kraken

no, only the exclusive permanent weapons from JMBs that are tradeable on social mp are considered legendary.

 

not a fan of any change to existing presets (unless balance changes to the base weapon), except if it was for removal of all (non-exclusive (e.g ACES barrels)) mods.

(but even then people would complain about having been ripped off because they paid for the mods or whatever...)

Edited by neophobia

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