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poopdevourer

Volcano shoots sideways

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Vulcan and OSMAV shoot to the left or right of the target if there is a car in front of you. The same problem occurs with grenades and OPGLs. This is not a bug, it was done on purpose so that you don't blow yourself up. The developers created this patch so as not to change the shooting mechanics. The projectile is fired from the center of the character, below the exit hole of the barrel. You see that the barrel is higher than the roof of the car, you shoot, but hit the car. As for me, this is a very stupid way out of the problem. Another crutch in the code. We need to eliminate the cause and not cover it up with a fresh coat of paint.

 

An equally stupid crutch in the code is that the bullet can penetrate the cars of players not participating in the mission. This is necessary to protect against outside interference in the mission. But the cars don't stand out at all. The player does not receive information that this car is not bulletproof. He develops a misunderstanding and a feeling of annoyance. And then he goes to Steam and writes a review about cheaters in the APB.

 

What about bad sidewalk conditions? The problem is that the OPGL projectile falls under the map, ignoring the collision of the sidewalk. This happens on all roads. Although the problem is most likely in the collision of the OPGL projectile, because other types of projectiles and grenades do not have this problem.

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The area it scans to see what the player is aiming at is huge. You can have clear line of sight between the projectile's start point and whatever is in the center of the crosshair, but the game will angle the projectile as if you're aiming at the closer object. Stupid easy to fix, but the devs rather work on something complicated that won't improve the game, like this new matchmaking system, where they disabled all the problematic parts of matchmaking on the test servers.

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