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Hexerin

MattScott, man up and fix the matchmaking. It's pathetic that you've let it be in this state this long.

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On 4/6/2023 at 4:07 AM, Yapopal said:

Annoying parrots repeating other people's words. The pool of players is small, 50 people is not enough, and so on... Have you noticed that in the supermarket goods with a certain price, volume and properties are divided into shelves? The seller arranges the goods so that it would be convenient for the buyer to find the right product. So, in APB, the seller used to do his job poorly (now he doesn’t do it at all) and it was difficult for the buyer (the matchmaking system) to choose a product. It is necessary to return the old system. But add harsh nerfs and apps for trying to enter districts with an inappropriate level of play. If you initially seat the players on the appropriate shelves, then the problem will be solved. All these thoughts about interdistrict matchmaking are doomed.

And the main thing is that the work will take not years but weeks. There is a huge hole in the game! Patch it up somehow!

 

What's wrong with this plan? My chair is on fire from inactivity in this problem!

So you want threat "locked" districts, but severely punish missions rewards for joining lower level threat districts?

 

One issue with that, and was quickly found out, is that R255 players don't really give a shit about mission rewards. They have pretty much everything they want. If you want to try to pose in-game nerfs such as lower HP pools or whatever, then they just won't bother trying to populate those districts; might as well be threat locked. Problem with threat locking was apparent ages ago and we can see it today; the game struggles to even fill a single universal silver district with players. Segregate the already low playerbase, then you are just making the player pools even lower. And then we come back to longer queue times. 

 

 

The main problem is, nobody plays the game and there is really no way to gather the interest of outside gamers to come give it a real shot. Even in a hypothetical that they managed to setup the game with a real matchmaking system, and had some CRAZY advertising campaign to bring players in. How many do you think would really stay? Nobody gives a shit about the gameplay APB has to offer.

Edited by skerblerd

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One of my complaints with the matchmaking system is that it ignores group threat on backup calls. I understand there's a small player pool, but I rather have it not find backup than call in a 4 man group. It's normally a loss for the offending team due to the number of players spawning within line of sight.

Edited by BlatMan

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