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Mialia

NON RTX Common Problem, someone please assist

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If anyone can please provide some insight to what my crash log means? I am playing sometimes not even 1 mission long and I get this random crash with the General Protection Fault title. I think this is a different issue then most have experienced with RTX crashes as I have not seen anyone post a log like mine. 

Before I post the log below, here are my specs:

i7 12700k

Z390P DDR5 Motherboard

RGB DominatorDDR5 5600mhz RAM

EVGA RTX 3080ti

M.2 SSD 1TB

1000WATT PSU

 

APB CURRENT CRASH LOG:

 

04:12:30 - Log: Log file open, 15/07/22 00:12:30, PID 22928.
04:12:30 - hosting: BugReport.exe -url "http://apb.crashreport.gamersfirst.com" -type "crash" -reporter "Client" -summary "General protection fault: " -showbugreference -log "C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\APBGame\Logs\2022.07.14-23.56.50-22928.log" -file "C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\Binaries\..\APBGame\Logs\2022.07.14-23.56.50-22928.dmp" -dxdiag -errorcode "0x11226385" -user
04:12:30 - Exit: Executing UObject::StaticShutdownAfterError
04:12:30 - DevNet: Closing connection Default__NetConnection due to shutdownaftererror
04:12:30 - DevNet: Closing connection Default__ChildConnection due to shutdownaftererror
04:12:30 - DevNet: Closing connection Default__TcpipConnection due to shutdownaftererror
04:12:30 - Exit: Executing UWindowsClient::ShutdownAfterError
04:12:30 - Exit: Executing UWindowsClient::ShutdownAfterError
04:12:30 - Exit: Executing UWindowsClient::ShutdownAfterError
04:12:30 - DevNet: Closing connection TcpipConnection_0 due to shutdownaftererror
04:12:30 - NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 205.220.227.71:12609 15/07/22 00:12:30
04:12:30 - Log: Closing CONTROL channel!
04:12:30 - ScriptLog: (cHostingGC2DS_0) cHostingGC2DS::OnDisconnect()
04:12:30 - ScriptLog: (cHostingClient_0) ClientState kCLIENT_STATE_DISTRICT_EXIT_IN_PROGRESS
04:12:30 - Log: Exception: Starting StaticShutdownAfterError()...
04:12:30 - Exit: Exiting.
04:12:30 - Log: Log file closed, 15/07/22 00:12:30

 

If anyone can tell me whats going on here so I can stop these crashes, as I am already playing on Minimal settings and even running the game in compatibility mode for older windows versions to help optimize as best as possible. I have also checked my Event Viewer, and nothing is happening during the time of the crash.

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have you removed all partials? doing so can result in crashes other then that idk.

Edited by Chabbo

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Getting that many General Protection Fault crashes usually means a component in your PC is unstable. I would run prime95 with large FFT for a few hours and see if has any errors.

 

If no errors try turning off the efficiency cores in the bios. I'm not sure how APB handles those.

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9 hours ago, BlatMan said:

Getting that many General Protection Fault crashes usually means a component in your PC is unstable. I would run prime95 with large FFT for a few hours and see if has any errors.

 

If no errors try turning off the efficiency cores in the bios. I'm not sure how APB handles those.

I just need someone that knows what is happening in the log so I can fix this! I have verified my system for stability and is perfect.

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Here is my advanced dump file log, someone please tell me if they know what's happening here.

 

Loading Dump File [C:\Program Files (x86)\Steam\steamapps\common\APB Reloaded\APBGame\Logs\2022.07.23-19.48.25-11416.dmp] User Mini Dump File: Only registers, stack and portions of memory are available ************* Path validation summary ************** Response Time (ms) Location Deferred srv* Symbol search path is: srv* Executable search path is: Windows 10 Version 22000 MP (20 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Machine Name: Debug session time: Sat Jul 23 20:18:50.000 2022 (UTC - 4:00) System Uptime: not available Process Uptime: 0 days 0:30:28.000 ................................................................ ................................................................ ............................ This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (2c98.1924): Access violation - code c0000005 (first/second chance not available) For analysis of this file, run !analyze -v eax=00000000 ebx=05c7f24c ecx=280489d0 edx=05c7f8b4 esi=00000000 edi=000004d0 eip=77c94c1c esp=05c7f0e0 ebp=05c7f150 iopl=0 nv up ei pl nz ac po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000212 ntdll!NtWaitForSingleObject+0xc: 77c94c1c c20c00 ret 0Ch 0:063> !analyze -v ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* KEY_VALUES_STRING: 1 Key : AV.Fault Value: Write Key : Analysis.CPU.mSec Value: 921 Key : Analysis.DebugAnalysisManager Value: Create Key : Analysis.Elapsed.mSec Value: 2017 Key : Analysis.Init.CPU.mSec Value: 187 Key : Analysis.Init.Elapsed.mSec Value: 4074 Key : Analysis.Memory.CommitPeak.Mb Value: 205 Key : Timeline.Process.Start.DeltaSec Value: 1828 Key : WER.Process.Version Value: 0.0.0.0 FILE_IN_CAB: 2022.07.23-19.48.25-11416.dmp CHKIMG_EXTENSION: !chkimg -lo 50 -d !APB 111b90d0-111b9108 57 bytes - APB!AK::MemoryMgr::SetPoolName+2ede10 [ a6 48 d3 08 84 52 12 be:8d 0c 40 8b 86 f4 00 00 ] 111b910a-111b9116 13 bytes - APB!AK::MemoryMgr::SetPoolName+2ede4a (+0x3a) [ f4 db b5 c6 07 e0 e2 5c:00 39 75 14 8b 45 0c 0f ] 111b911b-111b919b 129 bytes - APB!AK::MemoryMgr::SetPoolName+2ede5b (+0x11) [ 27 27 98 f0 ff b1 68 05:83 78 04 00 89 75 e0 0f ] 111b91a0-111b91cf 48 bytes - APB!AK::MemoryMgr::SetPoolName+2edee0 (+0x85) [ 3f af ac fc e4 28 5f 8b:0f 86 c6 00 00 00 51 f3 ] 114ee431-114ee43f 15 bytes - APB!AK::MemoryMgr::GetPoolName+1501c1 (+0x335291) [ 6f af 0d 98 1a b4 65 28:01 ff 75 0c ff 50 10 8b ] 114ee444-114ee45c 25 bytes - APB!AK::MemoryMgr::GetPoolName+1501d4 (+0x13) [ 99 bb c3 e2 87 cb 9e f7:eb 43 c7 45 fc 00 00 00 ] 114ee461-114ee484 36 bytes - APB!AK::MemoryMgr::GetPoolName+1501f1 (+0x1d) [ 01 03 23 eb 1b 5d 78 30:89 45 fc 85 c0 75 24 8b ] 114ee489-114ee4a9 33 bytes - APB!AK::MemoryMgr::GetPoolName+150219 (+0x28) [ d1 7b 3b 65 5f b7 fb 5c:89 45 fc 8b 4d 08 e8 1c ] 114ee4ae-114ee4bb 14 bytes - APB!AK::MemoryMgr::GetPoolName+15023e (+0x25) [ e0 ce 99 03 ce 41 ec fb:ff 70 28 f2 0f 11 40 2c ] 114ee4c0-114ee530 113 bytes - APB!AK::MemoryMgr::GetPoolName+150250 (+0x12) [ aa 30 0a ea 66 13 9c 8d:50 0f b7 46 08 8b 11 50 ] 483 errors : !APB (111b90d0-114ee530) CONTEXT: (.ecxr) eax=6f224cc8 ebx=00000003 ecx=280489d0 edx=05c7f8b4 esi=23966250 edi=4503e860 eip=114ee4b1 esp=05c7f854 ebp=05c7f8b8 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010202 APB!AK::MemoryMgr::GetPoolName+0x150241: 114ee4b1 f20f11402c movsd mmword ptr [eax+2Ch],xmm0 ds:002b:6f224cf4=a480000008a44000 Resetting default scope EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 114ee4b1 (APB!AK::MemoryMgr::GetPoolName+0x00150241) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 00000001 Parameter[1]: 6f224cf4 Attempt to write to address 6f224cf4 PROCESS_NAME: APB.exe WRITE_ADDRESS: 6f224cf4 ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 00000001 EXCEPTION_PARAMETER2: 6f224cf4 ADDITIONAL_DEBUG_TEXT: Followup set based on attribute [Is_ChosenCrashFollowupThread] from Frame:[0] on thread:[PSEUDO_THREAD] STACK_TEXT: 00000000 00000000 memory_corruption!APB.exe+0x0 STACK_COMMAND: ** Pseudo Context ** ManagedPseudo ** Value: ffffffff ** ; kb SYMBOL_NAME: memory_corruption!APB.exe FAILURE_BUCKET_ID: MEMORY_CORRUPTION_LARGE_c0000005_memory_corruption!APB.exe IMAGE_NAME: memory_corruption MODULE_NAME: memory_corruption OSPLATFORM_TYPE: x86 OSNAME: Windows 10 FAILURE_ID_HASH: {37698b9b-56e3-85cb-cd82-e833a8652d25} Followup: MachineOwner ---------

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Hello,

 

Did you manage to resolve the issue?

 

If not run the game on default settings, no changes to configs just max all options.

 

Run the game in windowed mode with the FPS limit on in APB so its at 62fps.

Does this change anything or does the game last longer?

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