Riario34 1 Posted August 8, 2020 OPGL's missiles need some additions. I think there is a huge problem in visual/visibility effect of them, same as there is no way you can identify missiles location by sound. I died dozens of times in situation when someone had shoot an OPGL, but I didnt see where and walked straight into it. I define it as a nonsense, such things should not happen in the game. Quote Share this post Link to post Share on other sites
NotZombieBiscuit 3146 Posted August 8, 2020 I didn't know OPGL shot missiles. Quote Share this post Link to post Share on other sites
cowhorseman 441 Posted August 8, 2020 have you tried maxing particals in adv launcher. have you tried learning that the opgl is a m32 rotatory grenade launcher that fires 40mm grenades? Quote Share this post Link to post Share on other sites
Riario34 1 Posted August 9, 2020 Grenades.. what ever. that is not the point. Its' projectiles are broken Quote Share this post Link to post Share on other sites
NotZombieBiscuit 3146 Posted August 9, 2020 They are fine. You are probably just using crazy low quality in advanced launcher. Quote Share this post Link to post Share on other sites
Infinito 100 Posted September 21, 2020 (edited) This is a problem with grenades in general. They sometimes disappear into the ground or below props. Edited September 21, 2020 by Infinito Quote Share this post Link to post Share on other sites