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Showing results for tags 'maxrank'.
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Hello folks, Wanted to get your thoughts / opinions on whether or not it is worth having premium once you get to max rank. My 2 mains are R255. I haven't bought anything other than joker boxes as I roll default (clothing, vehicles, etc). Love the concept of the various designers, and love the designs players have put out there, but I've never really been interested in tweaking anything. Ikr ... weird. The only 3 reasons I know of for having premium are: 1) faster leveling; 2) cheaper prices for items on the armas marketplace; and 3) faster response time for support tickets. Item 3 is pretty much a null item as LO is about a month behind on support tickets. My buddy (who has premium) submitted a ticket concerning random crashes EVERY time he plays exactly 1-month ago and only just got a reply. And that reply wasn't helpful. It was a standard "update your drivers", which didn't help at all, so he is back to square one. Am I missing any other reason? And if I'm only buying JBs, is it still worthwhile to buy the lowest time of premium and then buy the JBs for the extra boxes you get because you have premium? Cheers, Lewd
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I got bored while eating breakfast and couldn't find the information out there, so I'm just tryna save someone else the 15 minutes of middle school math. I was thinking about trying to push my enforcer to max during quarantine, since my crims been cozily there for years and my enfs been over 200 just as long. So I've been playing more. And the rankings been painfully slow, being somehow locked in gold no matter how bad I do against current golds.. (lol) so I figured, the numbers are available, why not just see how many missions it'll take to get max? And I now understand that I'm not suicidal enough to get a second to max ever. I used my current rank with the mule to check that the APB database numbers were still gud, and they seem to be. Tier 0 contacts : 30,000 standing total. Assuming 2k standing on average per game, (about a premium-less win, I think?) Thats 15 games. Ez. Tier 1 contacts : 234,000 standing total. Still assuming 2k, thats 117 games? Considering its split between 4, pretty reasonable. Tier 2 contacts : 486,000 standing total. 243. I think thats kind of rough, especially since those contacts don't give much good, but whatever. Youll be rank 120 when youre done with this. Tier 3 contacts : 721,000 standing total. 360 matches. I mean hey, it's going up steady at least. This is the main curb to getting to 195, even if it only brings you to 160. Still not many good things given for the time. To get this far, to the bosses of each faction, we've played about 635 matches. If each one was about ten minutes, that's 105 hours of apb to get to the bosses. Not the worst, honestly! A good number of casuals would never be willing, but I'm an RPG kinda guy, so I pretty ok with it. Tier 4 contacts : 577,500 standing total. 289 matches. Faster than tier 3, but it's only 2 contacts. To get this far, you've earned 2,049,300 standing. And you've played something like 1024 matches. (about 170 hours of missions) That's an insane distance to go for this game. In my teenage years, I'd clock about 300 hours on any game I actually liked, so somewhere I think it's fair, but no casual should even bother. Here's the part that's actually what I started doing this for: Post 195 contacts are all 716,300 standing each. Even Gumball/Aletta with their 20 ranks. So after 195, to hit max rank, you need 2,148,900 more standing. 1074 more missions. Over double the time you've already sunk to get that far. So if you're like me, thinking it'd be fun to hop on that game you used to take way to seriously and finally getting your boy to max...Good luck not killing yourself. --------- Does anyone care? Prolly not. I just think its interesting information, especially when thinking about how much of a game changing advantage mobility sling is to ntec users, and the "easier" access to the 3 slot ntec. It's really the only thing I care about ranks for, lol. On one hand, the unignorable advantages seem more earned. On the other, I would REALLY like to be able to play this game with my casual silver friends. And currently, I have no argument when they say this game is something you had to start playing years ago. (No, I'm not telling them to farm JT in fight club, they hate fighting golds enough when its only 3 or 4.) Car surfer is something new silvers would also greatly enjoy, and regularly ask for. Shame I have to tell 'em they'll prolly never get it if they don't love the game without it. As someone who's already hit max rank before, (and jokes aside, might still do it again) I see no downside to simply... cutting most of these numbers in half? Yeah, max ranks wont be flexing as hard, but maybe I could tell my friends you unlock car surfer 150ish hours in instead of 300ish hours in. That'd be nice. I get that there'd be less of a grind, meaning less to do in a dying game, but when 90% of the cool things that new players want are locked into the games last 5 contacts..eh. I started this off tryna figure out how much I'd have to grind to feel "done" and now I just feel bad for the friends I've told to try this game with me this week. Guess how many stuck around. Disclaimer: If it turns out my numbers are way off, or you dont think 2k per match is a fair basis, sorry! Im just a dude.
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