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Basih

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Posts posted by Basih


  1. Macros are not something that LO can detect since pretty much all gaming mouse comes with software that you can use to create easy macros. There is nothing the game can do to detect the difference of holding a button and clicking it manually.  I'll give you a tip, if you can't beat them, join them. 

    • Like 2

  2. 32 minutes ago, illgot said:

    is this mentioned in the bugs section of the forum?

     

    It's more of a bug in the report system.

    Yup it is, good thing too. The issue needs immediate attention! 


  3. Just now, Alani said:

    yeah but if the devs cant fix the current issue of not being able to report players with special characters, cheaters would probably start using the special characters lol

    Just what is happening right now, All the imported Russian hackers are immune to being reported and we've seen no results from any anti-cheat software used by APB. 


  4. Hiya, 

     

    Since we now have a swarm of Russians on Citadell it's time to address some real problem with them, their names. Some of them have names consisting of Cyrillic letters which totally breaks the /report system. Cyrillic characters is not recognized by the form so you can't press the blacked out report button. This is the most pressing issues regarding Cyrillic, though it doesn't diminish the annoyance of seeing district chat full of characters I can't read or write. 

    I have 2 ideas for this problems, firstly flag all characters with Cyrillic names for a free rename. Secondly introduce a option to disable Cyrillic for us westerners. 

    • Like 7

  5. I've just tested the RFP changes on district A and I can conclude that it still has the same problem, too much range. Limit the normal RFP-9 to 30 meters and have the fang go up to 38m. Also, in order to make the Talon more viable you should consider to revamp the Pistol Silencer mod so that firstly, it doesn't remove effective range, secondly it doesn't reduce magazine size. 

    EDIT: Also remove the automatic kick when you teamkill on the testing districts so we can try stuff properly...

    • Like 1

  6. 1 minute ago, BrandonBranderson said:

    Sooo... You're increasing the RFP's range?  Wasn't that the problem with it in the first place?  I appreciate the damage reduction though.  I also really like that you're using prototype districts for balance testing instead of OTW.

    It's better to just have a testing district on the LIVE servers because the population is so low that a OTW wouldn't yield much results. 


  7. 6 minutes ago, killerskull said:

     

    The problem Ive alwys found is that oca/pmg and others for close range are king, cqc to medium is the joker and ntec and then long range is just the hvr. Obir and obeya are weak. I think the entire map design and weapon ranges dont leave much room for obir and obeya. IF I wanted to go long range, Id pick the hvr. If mid, ntec or joker. The only time I pick up obir is when I wanna have fun and dont care about the kills. But that means performing subpar. I think thats the issue why its so hard to balance these secondaries. I dont even wanna use act44 and rsa cause their accuracy sucks balls.

    Look, the Obir has a worse TTK but it isn't meant to be used in a outright TTK fight. It is a weapon you use to peak out and kill your enemy with and it damn good at it. The Obeya 762 is one of the most versatile weapons in the game, if it wasn't because of the ridiculous state of the N-tec this weapon would probably be the king of mid-long range.  As for long range Sniper Rifles should dominate, but they are to polar opposite of the 762 for being unable to adapt to different situations. 

    As for the ACT44 and RSA, yep they suck and need to be totally overhauled. 


  8. 8 minutes ago, killerskull said:

    Whats the issue with the rfp currently? Its always been a 3 burst to kill, which I like about the secondary. Now that its 4, that kinda sucks.

    The problem with the RFP is that it is a secondary that has a similar role but better TTK than the primary versions (FFA/OBIR). With these new changes, a RFP wouldn't statistically outclass the primary but I think they should increase the bloom drastically to make it more of a challenge. 

    • Thanks 1

  9. 48 minutes ago, obivan kinobi228 said:

    Vegas 4x4 tired of. I want buy new car.

    Which is better?

    io growl

    bishada rapier

    han conwolk

     

    And other question:

    which car can buy ingame for money, and which only for g1s (or joker)

     

    I mainly use the Coywolf, it is amazing except for three sub-par statistics. It has very limited cargo space of 2 (!?!) which means you can't carry the heavy objectives that require 5. It also isn't very fast with a top speed slower than the Pioneer, although it has very good acceleration. Lastly, it has below average HP for a vehicle which is why I use High Burn Fuel in order to not get killed to often. 

    I love it though and you probably will too. 

    • Like 2

  10. 3 hours ago, Fortune Runner said:

    so you want to repeat what g1 did with false bans and make that mess all over again?

    By far the worst idea I have ever heard.

    A lot of plans are in the works for after the engine Upgrade is completed to stop cheaters from being able to do what they do now.

    MattScott makes posts about that now and then so I would suggest people read his ideas for anti cheats and other methods for after the Engine Upgrade when he posts them again.

     

    I personally do not think it is a good idea to make things much worse by banning innocent people just because someone suspects them for dying.

    I mean one reported people for going n5 another reported for being run over....and those false bans matter as well

    Do we need to deal with cheaters? of course we do but not at the cost of the population that are innocent , which includes any of you.

     

    I'm skeptical about anything related to the "engine upgrade".... A GM presence in the game would solve the issue for now, not in a distant future when the engine upgrade i released. (if it ever will be released). 
    If you're banned wrongly you can always get your account back. Though to be honest, maybe GM's should only be able to suspend players for up to 3 months maybe. 


  11. The only cheater I know to be banned was a speedhacker I recorded and sent to support. The /report system isn't even used seeing how I've reported the same cheaters multiple times over 6 months and they still continue like nothing has happened. If anything, a GM needs to be online at all times and also given the ability to suspend cheaters, if not even ban them outright. 

     

    I'd say it is better to ban a few too many than none at all.

    • Like 1

  12. On 10/2/2018 at 11:40 PM, Siegewave said:

    I'm very much an amateur when it comes to this game, customization included. But here are the sets I have made so far that are at least bearable to the eye.

    This is a Swedish cold war era uniform, very simplistic.

    fozTGJF.pngCiEftgX.png


    This is the classic Nutria Brown uniform of the SADF (South African Defense Force) Border War era. With some small flag symbols added for my own taste.

    hcWdM5h.png
    7zvSTAx.png

    This is something Swedish locals will know...


    C2VaoB3.png


    That last one tho 😂


  13. Hiya,

    This game desperately needs a killcam and while we're at it we should also increase the spawn timer and have it fixed at something like 30 seconds to make kills more rewarding and making objectives a bit less annoying. Currently, even if you manage to kill the enemy a lot and frequently they always seem to get back just in time to interrupt the objective on certain locations. A longer respawn timer would surely solve the issue of feeling like there is an endless amount of players coming your way.


    Poll up on top just because it's fun to see actual feedback rather than unconstructive comments. 
     


  14. Hiya,

    I saw the post from Matt Scott that the "feature" was actually a bug that shouldn't occur in mission districts. He said they were going to adress the issue but I cannot help to feel sad by this as this was by far the best feature of the patch. I might even go to such an extent to say that this is one of the best features ever added to APB in post launch. Let me first start with why this feature should stay permanently. 

    1: It can be seen as a balancing feature that will bridge the gap between veteran players who have thousands of hours of game time and the newer players who haven't started to unlock stuff yet. An example of this could be a R255 player who got themselves killed and drop a weapon with a purple mod which requires R195 to use under normal circumstances, in this case players below that can pick up the weapon and fight on even terms. 
    In Matt Scott's post he said something about some other balancing feature which could come eventually but until we actually know what it is, weapon drops should stay. 

    2: Leading into my second point, weapon drops will probably promote sales of Armas weapons and Joker boxes weapons due to the ability to test them out before buying. (I've also requested a testing range in social which seemed to get positive feedback). This actually happened to me today, tried and tested the Showstopper Thunder and the VBR 'Huntress' and I liked it, now I will definitely get them for myself. 

    3: Important to note is that the weapon drop system actually replaces your equipped weapon unlike how it worked with Valentine weapons which simply added another primary to your load-out. This eliminates much of the abuse potential of switching weapons mid fight. 


    I've opened up polls on the matter seeing how Matt Scott only opened up polls on keeping it in FC. I'm also genuinely interested why some people seem to absolutely hate this feature so if you feel like it, please explain why you don't like the feature (or why you like it 😁)  


    I hope this feature is here to stay and that Little Orbit reconsider their statement. 


    //Basih
     

    • Like 1

  15. My thoughts on the latest patch:
    RIOT is actually quite fun and finally something new and unique is added to APB. I also really like that they introduced weapon drops in all districts. The new joker weapon is a joke though, it is a reskined ursus that you can't hip fire with accurately and it is horrible ttk at range. EAC seems to do it's thing better than any previous anti-cheat, the startup sequence might alone scare of kids wanting to hack. 

    Overall this is a solid patch and I hope more like it will come 🙂


  16. 26 minutes ago, Hiz said:

    They might release in 2077, no?

    I guess it would be a relaxing schedule for the devs at least..

     

    17 minutes ago, foolish ninja said:

    im suprised so many people voted yes.

    We havent even got a screenshot from the engine upgrade.

    I fear that we won't get a screenshot until maybe the end of this year, doubt we'll ever see UE 3.5 in 2019. 

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