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ExoticZ

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Posts posted by ExoticZ


  1. The idea is okay, however I don't see how it would be balanced and fun for both parties.

    Witness missions are very short, and even with a bo3/bo5. You're only really looking at 15-30 minutes of gameplay.

    It also sounds like the criminals have the advantage at the start of every "witness mission" considering they start with the cash in hand or item rather.

     

    Most witness missions comes down to just one fight and once that is over, the team with the cash/item usually just wins of that one fight.

     

    I personally think just going along with the normal missions in action districts is the better option for scrims as it requires a lot more teamwork and precision from a team. Obviously, you would ban certain missions that may be unbalanced or not as enjoyable as other missions.

     

    Just a tip, you could setup a discord with different kind of roles and voice channels for teams to use. This makes it easier for people to find others to team up with too.

    Good luck with the project.

    • Like 1

  2. Honestly, I rarely ever see any "shady" players in game. Just because someone might kill you over and over again, does not mean they are cheating. People have spent thousands and thousands of hours practicing to get better at this game.

     

    You'd be surprised how good some of the top players are.

     

    All I can say is that I've not felt the need to report more players since BE was reinstated.

     

    On 9/4/2020 at 10:53 PM, ReaperTheButcher said:

    The Conclusion is that the SPCT will always defend Little Orbit's poor decision making, of course keep on using that tongue of yours for cleaning certain body parts, even if its obvious that BE is worse than our beloved EAC and the whole community thinks that way beside the delusional SPCT members, just bonkers...

    If I see something wrong and/or I disagree with patches, balance changes, etc. I will call it out no matter what. My SPCT position has nothing to do with my own opinion.

     

    Reminder: Use /report [playername] in-game. That way you're making it easier and better for everyone.

    • Like 7

  3. Community Events Team

    Our Discord will be the focus of the Community Events Team to provide fun and interactive events throughout the game.

    In cooperation with Little Orbit and the Twitch APB streamers (Darleenko, ExoticZ, dogfesk) we are going to provide events in-game in which you'll be able to earn different kinds of rewards!

     

    For now we are restricted to the Citadel (EU) server.

     

    Event Announcement

    Our first event will be a tournament hosted by us. For more information check out our Discord, we've posted the rules for the tournament as well as the application form! 

    https://discord.gg/2T3JQhH

     

    If you have any questions, feel free to leave them in this thread or send a message to one of our admins in the Discord.

    • Like 4
    • Thanks 1

  4. 2 hours ago, wHisHi said:

    VAS C2 Entente

    VAS C2 Trouble Maker

    OCA-626 'Whisper' PR1
     

    Please share your opinion, which weapon is most usable and worth getting? Thank you.

    The first one, I would just say no. Entente is not that great.

     

    Trouble Maker - Very efficient weapon, requires a bit more precision and aim than a regular OCA Whisper. It has decent jumpshot accuracy. Can also kinda "tap" the weapon upto 25-35 meter range and get some good damage in.

    You use this weapon more or less like a mix of "Manic" and "ATAC".

     

    OCA Whisper PR1 - Probably one of the easiest weapons to use right now. It has barely any recoil, the spread is good on it. It's also worth to mention that this gun has a crouch modifier which makes it quite accurate while crouched. On top of all this, the gun has a 50m effective range. You could get some "long range" kills or just "tag" someone up on range.

     

    Personally I enjoy the Trouble Maker alot more.

    • Like 2

  5. They did give these out through streams. I believe these were broadcasted on LO's channel. (dont quote me on that)

    Not to mention, the streams were planned out on different times to try get as many people the chance to win.

     

    However they should've used the "Broadcast" message in-game to alert people about this giveaway and when it's going to be. (timezone, etc)

    Would be cool to see it return, I suppose. It's sort of ugly though.


  6. I would love to see this make a comeback aswell. I agree that your movement was more of a deciding factor in fights back when sprintshooting was a thing, than what it is now.

    Ever since they nerfed the sprintshooting I feel like a turtle after shooting my weapon. It's clunky, its shit and not to mention it made the game slower. Go back to how it used to be!

    • Like 1

  7. 20 hours ago, proxie said:

    PMG - reduce effective range from 35 meters to 25 meters. Right now it is way too strong on close mid range

    ATAC - The gun is a simple point in the right direction and hold one mouse1 on mid range. Very forgiving and low effort/skill required. While i dont want to take away from the playstyle of the gun i believe it is too effective. Either of these changes are worth a try, but not not all. Reducing damage to 120 from 135, making it one extra bullet to kill. Reducing effective range to 40m from 50m. Reducing refire rate to 0.115 sec from 0.100 sec giving the gun a longer TTK of 0.805 sec.

    HVR - Reduce the damage to 750 from 850. Might not have a big impact but small changes mean alot.

    Volcano - Reduce the max health damage to 550 from 1000. This way you won't get one shot from someone outside draw distance but will still die if both rockets hit.

    Spotter - Remove it, it is way too broken right now and not worth dev time to try to find some way to re-work it.

    Remote det - Double the time it takes to detonate as a start. Personally i would just want to see it removed.

    Agreed.

    Small changes like this are very much appreciated by the community.

    For the Spotter mod, they could just disable it for now. Just like they did with the Mobile Radar Tower. (or remove it 🙂)

     

    5 hours ago, dogfish said:

    Spotter: Make it so spotted enemies show up on the radar instead of a wallhack. Suddenly Radar Jammer has an actual use (good for the game) and Spotter is no longer an insane crutch with absolutely no skill required to use.

     

    Guns: All the meta guns are low risk high reward, change it so high risk gives high reward.

    Agreed.

    I also think that the person "being spotted" should be given an alert like "You're being spotted" or something similar.

    Would love to see Radar Jammar actually being more used.

    • Like 6

  8. 13 hours ago, ReaperTheButcher said:

    if you get a cheater with aimbot to play with JG/CSG he will always 2 shot you close range, it depends on WHO uses it and how accurate they are so shotguns are fine.

    Okay... you dont balance weapons around what a "cheater" can/will do??

    In other words, for a regular player the shotguns seem inconsistent. Afaik most people in-game have felt the same way and in different stream chats.

     

    15 hours ago, Lign said:

    As long as oca will be reverted to pre-LO as shotguns, I'm up for it.

    I'd much rather have something in between "pre-LO" OCA and current OCA.


  9. I really cant see how this is going to be competitive. It just sounds like every match is going to be the same thing and it wont involve any skill from either team. I believe the timer starts at 05:00 on mugging missions (witness missions) and normally the "attacking side" only has one "push" they can make. If they fail that one push, the other team has already dropped the flag (money) off. This one encounter usually takes like 1-2 minutes before the mission is over. It just sounds very "samey".

     

    If you want competitive matches, then it should be played through normal missions, in my opinion. 

    Missions with last stages such as:

    • Item hold
    • Checkpoint hold (3 areas)
    • Spray Hold (3 points)
    • Scavenger (10min)

     

    TDM, VIP and Scavenger (5min) are terrible end stages for competitive play.

    • Like 1

  10. 4 hours ago, Roblo said:

    Why the hell didn't they just make it as a joker carbine then?

    It is very similar to the Joker Carbine while being fully automatic. I'm assuming thats why its not in the "Semi-Automatic Rifle" category.

     

    Like Noob_Guardian stated above, its not meant to compete against N-TECs at 50 meters. It's designed as a hybrid AR/Carbine rifle.

     

    I think the ammo count and the magazine size is fine as it is.

    • Like 1

  11. On 5/5/2020 at 6:50 AM, Thaumaturge said:

    You seem to misunderstand something.

     

    Most good players, i'd even argue and say "good" players play like that because it is the most optimal way to play. They aren't tryharding, it's just the natural way to play the game. After a point playing like that is simply habit.

     

    APB has devolved into this: Stomping morons who can barely operate a mouse 95% of the time, and getting good opp the other 5% of the time.

    ^I think this explains it very well.

     

    On 5/5/2020 at 8:28 PM, Acornie said:

    Tryhard is such an overused term I don't even think it really means anything anymore, you can take a 'tryhard' and break it down into components, 1. using every advantage possible, but that's moreso the game's fault than theirs. If someone sits behind waist high cover and spams the heck out of crouch every CR762 shot despite being in hardly any danger, it's still something he can do because the game allows him to, carplaying in a Vegas? It has insane accel for the health it has, not really his fault for picking the most obvious choice (yes I know Pioneer too) I know I started with numbers that's all I really got. I personally don't see how using every advantage possible is even that fun, especially if it's against opp that isn't even challenging, but that's just my personality I guess. Nothing wrong with taking a PvP game competitively, can't really worry or police how serious someone takes a game.

    ^Agree.

     

     

    • Like 1

  12. The last few APB tournaments that were hosted ended up being a mess due to cheater issues or other activities. Not to mention some people being allowed not to stream/record their own gameplay. (because they were friends with the admin/host).

    There cant be any exceptions in a tournament, everyone have to record their POV and have a streamer on each team to make it fair. All players' POV needs to include all communication.

     

    Now on another hand, the meta in APB currently is not the greatest and some things needs adjustments.

    Although, this is where rules comes into play. All arranged matches in APB have rules for them to make the game more competitive and enjoyable.

     

    Overall, I find APB tournaments to be exciting to watch/play. If there would be a well organized tournament with proper rules, then that would be awesome.

    • Like 8
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