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Dexem

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Posts posted by Dexem


  1. Being able to min ttk at 35mish (what you showed in the video) is pretty rare for the pmg let alone all smgs. I think smg's are really well balanced with the OCA potentially in need of slight tuning as it's top of the class.


  2. 11 minutes ago, GhosT said:

    The old "we love tiggs" thing.

     

    Did we though?

    She really was more of a punching bag for the community. Also she would not handle situations properly and ban people too easily.......

     

     

     

    9 minutes ago, NotZombieBiscuit said:

    Can I have your autograph before you become famous then.

    Sure

    [signature deleted]

     

     

    yay im back to 100 posts


  3. 5 minutes ago, Pranking said:

    https://forums-old.gamersfirst.com/topic/345701-turf-war-action-district/

     

    "This has been mentioned before on several occasions in one way or another. Especially when the Chaos action district came and went. I imagine it would be perfect name since I've noticed turf wars has been advertised as a part of the game originally.
    What I would like to see wouldn't be much. The whole district available like chaos. Maybe even those decent spawns they made for it. And just the large capture and hold circles dotted across the map in choice locations. Not sure how many. Enough so they can't all be easily defended by one side and so newer/ less skilled players can contribute. And lastly a simple score counter. Preferably long matches to capture the feel of it being a ongoing fight.

    I believe the snowball fights were a taste of what is to come and I'm not sure how to feel about it. I would like to see the whole district used and not just one area switching around the district where you have to be inside of the zone to participate. Maybe they have some good stuff in mind. I just hope it doesn't bomb and empty out after the first week.

    What would you like to see in a turf war district?"

     

    And bring back 50 vs 50(or more) if districts can handle it imo.

    Edited 4 minutes ago by Pranking

    Wait so like a very large and slow area cap hold and just fight over it for rewards or something?

     

    Sorry I didn't feel like reading through the old forum


  4. 12 hours ago, swft said:

    Buff the NCR-762 'Anubis' Adeen, either completely rework it or make it a re-skin of another weapon because, in its current state, it's pretty useless. Also, remove the crosshair modification (Hunting Sight: 'Anubis') or change it to something better.

    • Marked for Death: Functions similarly to Spotter (you can see tag through walls), for less of a duration (3 seconds?). Puts a Ankh about their head. This instead of it's Hunting sight mod, would make people consider using the gun. As it stands it's useless.

     

     

    12 hours ago, swft said:

    1) Fix unbalanced missions and spots in Financial and Waterfront.

    • They did a long time ago, every just because some are harder to content doesn't mean they should remove them. In my guide I go over some of the harder spots. I plan on adding more, with videos instead of screenshots soon. If you wanted all spots to be identical why don't we all play on a flat boring plane.

     

     

    12 hours ago, swft said:

    Progression

     

    • Revamp how weapon and modification progression works:
    • Remove primary unslotted, 1 slotted and 2 slotted weapons from the game.
    • Secondaries should stay unslotted or 1 slotted with a pre-attached mod (like it currently is).
    • Primaries with 1 or 2 pre-attached modifications should be updated to include a 2nd and 3rd modification.
    • Keep primary 3 slotted weapons, this should help balance some of the advantages an older player has against a newer player.
    • Allow players to use (but not purchase from contacts) all weapon and character modifications from the get-go.
    • So make it horizontal progression instead of vertical? (Like cosmetics instead of modification and guns etc) Worked out well for Sea of Thieves, jk, it didn't and a lot of people complained. What would you implement instead of mods to unlock. Prestige skins that nobody will see?  People won't play if they don't feel they are progressing.

     

     

    12 hours ago, swft said:

    3) Remove the Clotting Agent modification and make the health regeneration default to either Clotting Agent 2 or 3. Flak Jacket and Fragile would need to be rebalanced or removed to accommodate this.

    • Another thing to change/take out without any alternative offered in it's place? Ok.

     

     

    12 hours ago, swft said:

    Nerf the Spotter modification, decrease its duration from 8 to 5 seconds. Also, spotted players should stop being spotted after 100 m.

    • No, this mod is either really good or useless depending on the person using it. It should stay this way, people should just be more aware of it.

     

     

    12 hours ago, swft said:

    Nerf the N-HVR 762, from 850 to 720 health damage per shot and increase equip time to discourage quickswitching.

    • I remember when they increased secondary equip time to discourage quickswitching. Didn't last long, people will just find a new way (perc/hvr loyo/hvr). Not opposed to the damage drop but I like that it's already not a one shot kill like in most games. Though it won't make much of a difference overall.

     

     

    12 hours ago, swft said:

    Nerf the Joker RFP-9, decrease its effective range from 40 m to 30 m.

     

    Nerf the Joker RFP-9 'Fang', remove the Improved Rifling 3 modification and add some other non red modification to it.

     

    11 hours ago, Kewlin said:

    The RFP isn't OP, so don't nerf it.
    I'd rather see the mod on the Fang removed than replaced TBH. If I bought something and they just CHANGE what it does to something different that I don't necessarily want, that's dumb IMO.

    • The Rapid shift to the RFP proves it's very good if not the strongest pistol right now. These nerfs are ill conceived. It works well as a long range pistol. You should nerf it, but nerf hipfire accuracy greatly. It shouldn't be able to compete with close range pistols (FBW / Frog)

     

    Don't know why I made this reply, all of one person will read it.

     

    Make VIP marker blip every 3 seconds or so to update the location and not continuous like it is right now

    For fight club maybe? For missions it encourages the team with the VIP to work together. Sure it's not the best end stage but it's pretty unique mode to APB.

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