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SKay

SPCT
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Everything posted by SKay

  1. Self-bump: I forgot to port over the prizes that I had decided on. They're now added in.
  2. It's you and your mates against the world. Will you survive? What is the APB Tourney? The APB Tourney is a community organized event that will bring teams of three against each other. It will follow an e-Sports style system where a winner and loser bracket will be present (double elimination). It embraces the internally organized pug events that the likes of WASP and others have used over the years, and extended the invite to all who play the game. That's right, you, the reader are invited to participate. However this thread is about consulting what rules and regulations will be governing this tourney. Because having rules means we'll have fun. All of us. EDIT: What prizes are there? Seeing as I'm trying to give incentives, the prizes will come out of my own pocket. Subject to the gifting system coming back online, the prizes are: 1st place: Premium (6 months) for each player. 2nd place: Premium (3 months) for each player. 3rd place: Premium (1 month) for each player. This all comes out to 200 Euro worth of prizes. What rules are going to be governed by the tourney? Simple to follow rules, that's what. Having complicated, vague rules makes people be skeptical that an organized event be... well, fun. Below are the current draft of rules that will change depending on what the community wants. Here are the current set of rules: General Rules: Rules of Engagement: Banned Weapons/Vehicles/Equipment: Where do I sign up?! You can sign up here: https://www.toornament.com/tournaments/1504676404951089152/information Registration goes on until the 24th of June, 20:00 PST, with the games starting the week after. Hey, I'm gunna stream it! Can I be added to the list of streamers? Sure! PM me after you create the team, with team name and your twitch stream, and I'll add it What Discord am I to join? You can join the Community APB Discord: https://discord.gg/0vvD5JMX2TmDiM8y, PM me once you make your team. This ruleset has been essentially copied from the tourney rules that @Kempington and @Vanille created with tweaks, so I'd like to thank them now for the suggestions as a base for this tourney. If you have any questions, please let me know! See you on the Battlefield! SKay
  3. Description: Ammo is currently not being re-supplied to the end user during a mission under any circumstance. This happens for weapon changes, and for weapons equipped before missions Game Version: 1.19.5.789497 Steps to reproduce: 1. Launch the game. 2. Enter any district, and either change weapon, or shoot some bullets and attempt to resupply ammo 3. Notice that it does not do this. How many times have you recreated this bug: 3/3 Expected results: This shouldn't be happening.
  4. I've decided this should be the case. The Tourney will start after the BattlEye patch. This is why the thread was created; to iron out these issues and discuss them in a fair, friendly manner. I'll answer them in points; 1. I didn't give an excellent breakdown of the reasoning, but let me expand on the reasonings: The HVR: It would've been banned either way, just because of the still constant issues that have plagued it, especially in pug's I've participated in and listened in on. Here's one of the problems in video form (made by me): The peeking of the HVR is one reason. QSing, being another. The other Sniper rifles suffer from the same issue of being able to peek in CQC or mid when they realistically shouldn't be. The ISSR-B can very quickly peek and is also able to moonlight as an anti-vehicle rifle at any range. The DMR is the rifle I have the least issues with, but seeing as we're banning all sniper rifles... well... it goes too. 2. See the rule on "one weapon per category, per person". The OCA-626 right now is untenable with the RoF buff it got. Adding mods onto it causes that untenable position to be directly threatening. Back in the past, the OCA-626 usually went toe to toe with the PMG. Right now the OCA-626 outperforms it under nearly all circumstances. 3. Pugs pedal it constantly in 4v4's, not so much in 3v3's, but it can be done. Hence why it was banned. 4. (the secret forth point) Consumable ammo boxes of any sort are not allowed. Also I'm still on the fence of allowing only one deployable ammo box per side, so that'd reduce nade spam further. Also conc's while they're bad are not as nade spammable as low yields. They're extremely notorious for it.
  5. This is why this thread exists; to allow for people to construct it as they see it should be. I'll answer each point individually. I started it at best of 1 because if I were to start it at Best of 3, it might be a right age before we can get people to the Final stages. APB I'd argue isn't that RNG. Of course if a really bad mission comes up, then I'll ask them to start over again. All snipers are banned because people find all of them annoying (mostly). This can obviously change if people think weapons don't need to be banned, but it was an initial response. Any stock OCA-626 and stock OCA-626 reskins are allowed, and the Nano is fine. The wording was intentional. Also all mods were banned because even culling all red mods wouldn't solve the main issue that the OCA is too powerful for it's own good. Mods exasperate the problem mostly. Teams of 3 are the most rounded solution. Teams of 4 are too large for missions in my humble opinion, and teams of two are too small for most missions as well. It was the best compromise I could make. Yes, my own defined categories are still being drawn up however. I wanted to get this out in good time to allow people to deliberate the core points, so that they could get a good rule-set in time. The idea is to separate shotguns and SMG's, and the SR15/OSCAR from the CR762/OBIR.
  6. It's you and your mates against the world. Will you survive? After a year of pondering "would it be worth doing this?", and with the recent acquisition and revival of APB, the inaugural APB Tourney is being formulated. I hope to make this a recurring theme, with fun and games paramount and at the forefront of organizing this. This Tourney will have premium prizes that I will give out of pocket, so it's also got some incentive to participate. What is the APB Tourney? The APB Tourney is a community organized event that will bring teams of three against each other. It will follow an e-Sports style system where a winner and loser bracket will be present (double elimination). It embraces the internally organized pug events that the likes of WASP and others have used over the years, and extended the invite to all who play the game. That's right, you, the reader are invited to participate. However this thread is about consulting what rules and regulations will be governing this tourney. Because having rules means we'll have fun. All of us. No-one likes to be OSMAW'd from 140 meters away. What rules are going to be governed by the tourney? Simple to follow rules, that's what. Having complicated, vague rules makes people be skeptical that an organized event be... well, fun. Below are the current draft of rules that will change depending on what the community wants. Here are the current set of rules (subject to change): General Rules: All rivalries are to be left at the door. You are all friends here, so have fun. All players must form into teams of three, with a designated team lead for results gathering, issue tracking and feedback. At least one player per team (the team lead) is obliged to keep track of match results, match scheduling and match call-up. When a match is scheduled, discuss with the other team lead to determine server and optimal time to perform the match. All players must be on the Discord that will be set up for the Tourney. You are allowed to communicate using the VoIP solution of your choice, however we need to have you all there to assign teams and keep you up to date with what's going on. All players must be respectable to each other. It's all for fun, please treat each other with respect. The tourney will be split to Best of 1, Best of 3 and Best of 5 matches. Best of 1 for the play off stages, Best of 3 for the Quarter and Semi's, Best of 5 for the Finals. Rules of Engagement: Any weapon/vehicle/mod/equipment that is marked on the banned weapons list must not be used. They're banned as they are considered unfair due to various reasons. The inverse is also true; any weapon/vehicle/mod/equipment not banned is 100% OK to be used. Any question on specifics, please ask myself. Under no circumstance should the banned items be equipped and used. Doing so will equate to an immediate disqualification. Each player must have a primary weapon, whose category placement is unique in the team. In other words; each player must not have a weapon that is in the same category as another player on their team. To outline an example; Having a player with an NTEC, a player with an OCA and a player with a CR762 is fine. Having a player with an NTEC and a player with another NTEC is not fine. There is to be only one Spotter Modification per team. Using tagger Weapon Modification as a stack is fine, however no stacking of spotter. The rules of engagement is subject to change. Please keep a track on any changes to the rules of engagement. Banned Weapons/Vehicles/Equipment: Weapons: Any weapon that falls into the High Velocity Rifle category. Any OCA-626 variant other than the stock OCA-626 Fireworks Launcher/Flare Launcher Mountie 'Yukon' Any weapon that falls into the Less than Lethal category (primary and secondary). Grenades: Low-Yield Fragmentation Grenades Percussion Grenades Stun Grenades Vehicles: Seiyo Espacio (any variant) Nulander Pioneer (any variant) Patriot Vegas (any variant) Patriot Vegas 4x4 (any variant) Han CoyWolf 4x4 (any variant) Equipment: Consumables (any variant) Remote Detonator Display Banner Modifications: None yet. You see something that should be changed, banned or un-banned? Reply, and get people to rate up your post! Popular upvoted posts will be seriously considered. Of course this ruleset has been essentially copied from the tourney rules that @Kempington and @Vanille created, so I'd like to thank them now for the suggestions as a base for this tourney. I will also consult as many people as possible to get the fairest ruleset. Or as fair as I possibly can get. As long as it all goes well, the registrations will open on the 11th of June and run until the 15th of June. The Tourney will begin shortly after.
  7. This is an issue with how the Launcher in of itself is programmed; it's not correctly verifying the Direct3D version running is a supported version. I'm not looking for workarounds, it's not the place for that kinda thing. I also just launch it directly anyway
  8. This is the the transcript of the Q&A in its entirety, that happened on Kempington’s stream here between himself and Matthew Scott (the CEO of Little Orbit). The video can be found here. This transcript was co-written by myself (@SKay) and @Kevkof, and we’ve made every effort in making sure that it is word for word what was said during the stream, with emphasis on relevancy to the question asked. If we have missed anything at all, please do let us know and we’ll do our best to add it in. The questions that are posed by Kempington himself are marked “Q”, with their answers (from Matt) marked as “A”. To give an example of how the transcript will be laid out; Q: So will we get crumpets as a consumable in APB? A: It’s an unknown at this point. Mainly because there are bigger priorities on the table. While we wish that we could give England’s favourite snack that goes with their cup of tea, really the bigger picture needs to be addressed. Q: TEA! A: Sorry Kemp, I'd rather have a coffee.
  9. Still have that as a character customization tab I may have upgraded it since the last you saw of me though. I look a bit more red. Well... when I say a little bit of red...
  10. pls no. You're helping them meeeeeme on me!
  11. Description: The APB Launcher does not correctly detect DirectX Versions if the user machine is currently running DirectX 12, and will attempt to install DirectX 9.0c as a fail safe. This can take a minute for the system to pass. Steps to reproduce:1. Have a machine that is compliant with D3D12 standards (and has DirectX 12 currently running).2. Launch the launcher.3. Notice that it hangs on installing DirectX when you have a DirectX version greater than 11. 19:20:31 11372 DirectX install started. 19:21:14 11372 DirectX:9.0c (June 2010) install complete. How many times have you recreated this bug: 3/3Expected results: This shouldn't be happening. (also first!)
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