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MrChan

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Posts posted by MrChan


  1. 18 hours ago, Y2Venom said:

    no, everyone is suffering because of pre-made groups that have been slowly bleeding the population to the point that we are in now. Have Clan Wars servers so clans can face clans. Normal servers should be computer made teams. You can then drop rank, it will cut out dethreating and cultivate new players. 

    So the current low pop is due to pre-made groups and not, oh I dunno, literally everything fucking else that's been wrong with the game for the past 6 years or so?


  2. 8 minutes ago, PotatoeGirl said:

    I don't understand why they have decided to go back to battleye instead of integrating EAC properly.

    I can't find the post on it now, but there were issues getting some of EAC's features to integrate into APB:R and function correctly. Once EAC's people deemed the issues insurmountable, LO & EAC couldn't agree a reduced fee for the reduced service. That's why they went back to BattlEye.

     

    EAC even without all the bells & whistles was still better than BattlEye though.


  3. 1 hour ago, Todesklinge said:

    No, i have ❤ for balancing not for 💩 abusing.

     

    This item should be removed out of the game:

    - Med Spray (its OP)

    - Concussion Grenade (replaces Anti Vehicle weapons)

    - Ammo boxes (makes Mods like Bandolier etc. useless)

    Why not just remove everything from the game? Since you're constantly complaining about how OP everything is.

    • Like 2
    • Thanks 1

  4. 1 hour ago, AlishaAzure said:

    Since there aren't any tracers.. you good to go with any gun.

    if you talking about EU, that's a different thing.

    WHOOOSH!

     

    OP Kevlar 3 gives you the all the agility of the fattest b'stard ever to live in a game where movement is really important. Only on very specific choke points could that setup conceivably be a problem.

     

    Although this thread does dovetail nicely with Todesklinge's thread complaining about how he's the only person using Kevlar and that Clotting Agent is the overpowered mod, posted only a few hours previously. Vintage APB community really.

    • Like 1

  5. 51 minutes ago, PepeHands said:

    I think that it's a good time to start caring more about new players than your own good time

    He does have a point in that the time to do something about it with the current tools available was at least 3 years ago.

     

    EU and cross-district match making will solve everything. Or else we're fucked.


  6. 2 hours ago, Senodus said:

    Snip

    So you've gone from admitting they're not OP and are worse than non-explosive AV weapons to likening them to a basketball player having magic boots that increase his jump height by 30cm which enable him to close the gap on better players? Surely that means you do think they're OP? Make up your mind.

     

    And as for your comments about balancing the game around the "top 1% skill gameplay", it's fairly obvious from your comments that you don't fall into that category. So maybe you should stop talking about what does and doesn't need to be part of the game if the criteria you're setting is how it effects the absolute best of the best.

     

    11 minutes ago, ShawLOL said:

    Explosives are annoying and still a big issue on asylum. I'd rather some admin reply here.

    Yes, LO should immediately come in here and announce a ban on explosive weapons in Asylum because of a straw poll that 90% of the playerbase haven't even seen.


  7. 6 minutes ago, Senodus said:

    It's not about explosive being annoying, it's about them ruining any fun the game can ever provide. I get annoyed when I get owned by players better than me, but I still have fun cuz I have a challenge I can try and over come by focusing on my aim, pushing differently etc. With explosive weapons, they are not OP, you pretty much always would be better of with some other AV gun, you won't get many kills at all in a match with them, but every time you die to an explosives weapon it ruing any fun. You didn't die because your aim was worse, you pushed badly, are a worse player in general, you died cuz the player had a weapon that allows them to get at least some kills on their enemy no matter how much better the enemy is than them. You don't feel like you died fair and square.

    So you agree there's actually no real need from the point of view of balance to remove them and it's just that you don't like dying to them?

     

    That's my point exactly. If we start getting into what handfuls of players subjectively feel is fair or fun, I'm sure we'd end up canning most of the arsenal.


  8. 16 minutes ago, Senodus said:

    Explosives on asylum ruin the game more than any hacker ever has for me before. I can still have fun when playing vs a hacker cuz I can take a weapon with faster ttk than his and challenge my aim by trying to min ttk them. Against explosives tho there is no gunfights, you just die with nothing you could have done about it and with 0 skill from the user to actually get that kill on me. Completely ruins any kind of fun the game can provide. Overall explosive weapons should be removed from the game entirely imo.

    This post is why the downvote option should still exist.

     

    Leaving aside Asylum for a moment, cos with the nature of gameplay on that map there's scope for reasonable disagreement about explosives, removing them from the entire game? What game are you playing? Doesn't sound like APB to me. They're highly situational, are used infrequently, and usually only by or against bad players for the purposes of trolling, and in 95% of situations you'd be better off with a regular gun rather than a massive heavy rocket launcher that you can barely move with and has an audible wind up, or grenades with a set fuse that most people know how to avoid in anything but an enclosed area. But just because they annoy you they should be taken out?

     

    I'm sure if we listed off every gun that's annoyed a few players and removed it, we'd end up having to throw rocks at each other cos everything else would be removed. Until someone complained about rock gameplay ruining the game.

    • Like 1

  9. I love the way this basically started as a shitpost from the OP and yet people are now genuinely suggesting the removal of explosive weapons from Asylum.

     

    The only reason explosives are annoying is because Asylum habitually runs several item hold rounds in a row usually spawning the item at or near one of a few specific choke spots, like the room near the pool, (and if it doesn't, the sadarses who play this game inevitably bring it to one), which can be easily filled with ordinance. Which can get a little tedious several rounds in a row.

     

    Maybe the game splitting up the item hold rounds more, or  more variety in placement to break up the constant camping gameplay might be a better plan than disabling explosives?

     

    Also OPGL life, bro.

    • Like 2

  10. 2 hours ago, M72_LAW said:

    Another ridiculous detail about cars in APB is the top speed. According to APB Database, the absolute maximum speed of a Bishada Rapier is 23 m/s. That translates to a whopping 82.8 km/h.

     

    I know there are game engine and server related restrictions which cause this, but it's still amusing to me.

     

    I remember reaching 400 km/h in Need For Speed Underground 2, a game released in 2004. Cars in earlier NFS titles weren't much slower either, to my understanding.

    Aside from I'm 90% sure that TechMech said many years ago that increasing the vehicle speed much beyond what it is now caused stability problems with the game, think of game balance: Imagine 2 members of each team wipe as the objective moves. The attacking team respawns within jogging distance of car spawner, spawn their Koenigsegg replica and take off across the map at 400 km/h, whilst the other team spawn on an empty street and have to run 100m to find a Packer Ceresco.

     

    Vehicles are probably one of the things functioning best for their role in APB (albeit there are balance issues between them). If anyone wants Need for Speed car sounds and Need for Speed car physics, might I suggest you play Need for Speed? Just an idea.

    (Although recent NFS titles have physics that make APB's cars look like rFactor.)

     

    Also OP, the GTR is an actual racing car, with only 10 watered-down road going versions made for homologation. The Bishada looks like it's meant to be something like a Porsche or Japanese make sportscar (NSX / 370Z) designed for daily road use. You wouldn't hear anything like the transmission whine from a car like that than you would in the GTR.


  11. On 9/21/2020 at 10:31 AM, Infinito said:

    When being gold in a bronze district:

    • 0 xp and 0 money reward in missions
    • Add a 2-5 minute wait timer after each mission
    • Full rewards being in a silver district (Gold districts will not ever be used until there's more population)
    • Don't make bronze players face gold players. Even if that means waiting longer to get a mission. 2 golds vs 2 silvers and a bronze is often not fair at all. 
    • Premium buffs such as faster resupply and nitro will be disabled.

    - Do the majority of the pop care about money and XP anymore? Most of us are max level.

    - People intentionally lost matches en masse to drop their threat and join lower threat districts. A 2-5 minute timer or loss of premium cooldown buffs won't do shit to people like that.

    - Making it harder to get matches in Bronze might actually be enough of an inconvenience to have an effect. Of course the counter argument that you might as well disable MM altogether for Gold players in Bronze. And of course such measures can be bypassed by players just dropping even more threat so they get enough matches at Silver threat before going back to Gold.

     

    Whilst your suggestions are probably better than doing nothing, I don't think they'll have a major impact.

     

    The only solution is to police dethreating, as has been the case since population dropped too low to support hidden threat with enforced auto-join or harder threat segregation. But the powers that be (first G1 and now LO) either can't do it, as in they don't have the necessary tools, or won't do it. 

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