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n0xlol

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Everything posted by n0xlol

  1. Didn't know you were an EAC specialist how or how ban policies work. Funny how voerman makes the post about darleenko but yet the 8bit group browse the forum like theres no tomorrow. You guys got a weird obsession.
  2. Applying the above changes are immediately apparent to mouse input. Some may be duds but there is a definite difference before and after.
  3. Indeed going by what Androvald tested the issue lies with one frame thread lag and capturing unprocessed inputs. Disable both in all instances and you should be good to go.
  4. For posterity dreamss, later on in the thread, provided the following alternative ini edits to disable mouse smoothing/acceleration: is in APBGame\Config\DefaultInput.ini +Bindings=(Name="LookUp",Command="Axis aLookUp AbsoluteAxis=0") +Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX AbsoluteAxis=0") +Bindings=(name="LookDown",Command="Axis aLookUp AbsoluteAxis=0") +Bindings=(name="GBA_TurnRight",Command="Axis aBaseX AbsoluteAxis=0") +Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") +Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") in APBGame\Config\APBUI.ini bCaptureUnprocessedInput=False in APBGame\Config\APBEngine.ini and APBGame\Config\APBCompat.ini and \APBGame\Config\APBCompat_Dev.ini OneFrameThreadLag=False I can confirm that only these changes are the only ones that seem to disable mouse smoothing for me. Arvie's linked in the OP do nothing for me.
  5. n0xlol

    ARMAS Trial Durations

    Definitely 3 hours. A F2P player will be able to trial a gun for the whole evening to see if they like it. 30 minutes is not enough to make an opinion.
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