Jump to content

Knite

SPCT
  • Content Count

    1397
  • Joined

  • Last visited

Posts posted by Knite


  1. 2 hours ago, Skjaeg said:
    2 hours ago, Knite said:

    It happens frequently when you're running OSMAW/OPGL all day, and most of my main weapons are at 0 ammo now because of how the system has been for the last couple of years; maybe you should discuss the point rather than insulting me.

    it really is not that hard to buy ammo twice per session, i manage to do it every time i swap weapons/between each match. and to the most main weapons are at 0 ammo now? well so what? go to a joker ammo box and spend 3 minutes to fully ressuply literally every type of ammo in the game, its again, not that hard. im even open to having the broken system reimplemented but it should cost more to be automatically resupplies as opposed to doing it yourself.
    This is either a bug, or an intentional regression to the original ammo resupply mechanic; LO needs to clarify, because what was mentioned in the patch notes does not linguistically entail what we see in-game. Ammo "management" was never fun or useful, and as a money sink it works fine to resupply every time you die; ultimately games are meant to be fun, and the way this mechanic is currently working (and the way it was originally implemented by RTW) is NOT fun. There is no balance argument to be made here.

  2. 5 minutes ago, Skjaeg said:
    7 minutes ago, Knite said:

    The old system was fine, and it was itself a fix for what SKay posted above; the game used to be like this originally, and it was NOT fun. Do you really honestly enjoy spawning into an opposed mission with literally 0 ammo because you didn't check your locker beforehand?

    i have literally never managed to get to 0 ammo, it really isnt that hard, and if it is maybe you should try fortnite
    It happens frequently when you're running OSMAW/OPGL all day, and most of my main weapons are at 0 ammo now because of how the system has been for the last couple of years; maybe you should discuss the point rather than insulting me.

  3. 14 minutes ago, Skjaeg said:

    i prefer it like this. if you are going to do it the other way you should have no ammo in the locker and purely resupply on money

    The old system was fine, and it was itself a fix for what SKay posted above; the game used to be like this originally, and it was NOT fun. Do you really honestly enjoy spawning into an opposed mission with literally 0 ammo because you didn't check your locker beforehand?

  4. The cooldown timer difference is just about the only thing that one could argue is truly P2W about APB; from car mods to character mods, the difference between the cooldowns is enough that Premium players could conceivable have an "unfair" advantage.

    World of Warships has "Premium consumables", which have a lower cooldown and give you an extra charge over the regular consumable, but you don't have to be a Premium account to acquire or use them; the Premium consumables are attainable with in-game (and real) currency.

    As someone who's had Premium in APB for a very very long time, playing without it is almost painful; let non-Premium players have the same cooldowns as Premium!


  5. 2 hours ago, MattScott said:

    Vivox experienced some network issues and shutoff the APB voice servers.
    I took us a bit to diagnose the problem, but I reached out and spoke with their President and engineers to see what happened.
    At the time we were told they could have our production servers back up in 24-48 hours

    They didn't inform LO in any way, and you had to figure it out yourselves? Top-tier service provider.
    2 hours ago, MattScott said:

    Otherwise we may be asked to take a break from Unreal 3.5 to integrate the PC version with their new service...I know it is an important feature for team missions and our Social district

    I would prefer this not to happen, should it come to pass; for years Vivox was disabled on my PC because it introduced mouse lag, but eventually that stopped happening and I started using it again.

    For the years that it was disabled, my friends and I would just use Ventrilo or Teamspeak, and now with Discord (or PS/Xbox party chat), there are even more options; in-game chat is more of an annoyance and novelty than strictly necessary, IMO, but don't take my word for it.

  6. On 8/26/2018 at 12:03 PM, Genobee said:
    They changed the LCR's TTK from 1.20>1.08 to compensate for the PR1/PR2 having IR3 forced on them.

    From there the 'Old Glory' does indeed take this buff in stride. While it was intended to simply keep the PR1/PR2 functioning as they did before, it instead buffed the aforementioned variant massively. It was brought down to an impressively short 1.03 for it's effective range. Causing the PR1/PR2 to end up being overshadowed to an absurd extent.

    Yyyep, the RoF buff to the base LCR has really turned Old Glory into something amazing; I haven't used my PR1 yet to compare, but given how the Old Glory feels, I don't expect it to be too bad.
     

    On 8/26/2018 at 12:17 PM, Kevkof said:
    On 8/26/2018 at 12:13 PM, Nitronik said:

    Isn't the Old Glory unavailable to own through normal means, however? You could only legitimately obtain the PR1 / PR2 variants

    The 'Old Glory' was sold on Armas as well, but only very briefly

    Sold twice in limited sales a few years back.
     

    22 hours ago, Tizzie said:

     Still not necessarily worth using over CR762 or whatever unless you're really that into it though, IMO.

    I would have agreed with you before, but right now, the Old Glory is very competitive with the CR762.
    • Like 1

  7. 50 minutes ago, MattScott said:

    - Descent is being done externally and is nearly done. That title comes out this Fall.

    Just want to say thanks from the bottom of my heart for rescuing Descent; it was one of my favorite games back in the day.

  8. 7 hours ago, Genobee said:
    7 hours ago, Kewlin said:

    The Old Glory deliberately has CJ2 because CJ3 was found to be OP, so restricting the red mod is still relevant.
    Last I'd heard that was still considered a bit iffy, and had been shelved. This was ages ago of course, and it was during a different point in the games history balance wise. With different people making those calls. So I suppose it isn't too shocking someone else who came along later had a different opinion on it. 
    Per Revoe, in 2013
    Quote
    Heh


    The gun is pretty good with CJ in it, so good that I had to take CJ3 out and put CJ2 in. It actually killed too fast, the gun is laser beam accurate and CJ doesn't affect it, so with MS you were just running around with 5 shot kill rail gun that fires quick.

    It was pretty OP, but I wanted to make it, so I put CJ2 in it, we will see if it is balanced or not...


    I'm actually worried.
    It was only sold twice because of the reservations about it, but clearly it is not up to par when compared to some other weapons that were released later.

    It was also balanced initially around the lack of damage dropoff, so it was always 5STK.

  9. 8 hours ago, MrsHappyPenguin said:
    The LCR is designed for noobs. It's easy to control but nowhere close to efficient.
    The LCR was introduced because it's literally how the STAR was in RTW, and players wanted the RTW STAR back (including myself).

    There is a reason G1 changed the STAR into the 556 variant for Reloaded, however, and that's because the LCR is not as versatile as the N-TEC.

    That said, Old Glory is amazing and anyone who says otherwise is wrong.

  10. Before there were threat segregated districts, there were districts with no threat lock or association.

    Anybody and everybody joined whatever district had the most players in it; you saw threat 15 and threat 1.

    Providing a locked area for the lowest threat players to only play against each other does not incentivize them to improve or provide the kind of opposition that would facilitate improvement.

    Additionally, the 50v50 districts allowed for a greater diversity of opposition, and the limit on mission sizes made diverse threat teams struggle more than they might since more backup cannot be called.

    As a new player, it never bothered me to be playing people vastly more skilled because playing against them I learned more about the game. 

    Remove segregation and increase mission sizes!


  11. 5 hours ago, TrueCascade said:

    OH BOI!!! The LCR 😄 Its low firerate, lack of spread and recoil even when moving, and its extended range over the base STAR make this thing the anti sniper to end all anti snipers, not to mention its just in general good at taking out anything over 35m away in a couple of shots (as long as you learn to tank 1 more shot that you would normaly be willing)

    LCR Old Glory might be my favorite gun in the game. C'mon LO, release Old Glory PR2 with CJ3

    GcIOkG6.gif

    25 minutes ago, Nite said:
    Also what even is the meta LMG anyway? N-SSW? Euryale?
    Euryale/Medusa seem to be the most popular. I rarely see people using N-SSW; another underrated gun, IMO

  12. 7 hours ago, Hexerin said:
    11 hours ago, Knite said:

    There used to be a bypass for acquiring the 4 slot Fresno; I won and redeemed a 365 day lease for the 4 slot from a JMB, and it unlocked the option to permanently purchase one for $1500. Not sure if this still works, but worth a try.

    That isn't a bypass, that's literally the method by which you obtain the 4 slot Fresno.
    uOZU8WT.gif

    Didn't realize the unlock came with the lease; counterintuitive, though

  13. 45 minutes ago, BXNNXD said:
    he wants it available/unlockable for f2p players, which would make it a 500k purchase based on its pricing scheme

    the joker box unlocks are untraceable iirc
    That's fine; I'm totally in support of more progression rewards. Just wanted to let everyone know there used to be (and may still be) a way to get it without the need to save up oodles of JT.

  14. There used to be a bypass for acquiring the 4 slot Fresno; I won and redeemed a 365 day lease for the 4 slot from a JMB, and it unlocked the option to permanently purchase one for $1500.

    Not sure if this still works, but worth a try.

×
×
  • Create New...