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Phrozen

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Everything posted by Phrozen

  1. Problem I have with ALIG is when it's hitting your car it sounds like somebody is plinking pennies off the roof, and then after 4 shots you explode. I wouldn't even be so mad if it actually had a comparable impact sound to the amount of damage your car was taking.
  2. Hello. I'm one of those dumb a-holes who repeatedly spawns and detonates my car near a spawner. Typically this is only worth one kill before I die, usually to my own vehicle. In my opinion, the cooldown is unnecessary, but it really only stops me from doing the above tactic. Then again, I usually run it with brick, and launch the car at whatever area I want to blow up. This was very fun but usually not very successful as the other team would catch on very quickly. Car spawners are not exactly plastered with cover as it's a place that an entire vehicle needs to exist at; and they remember my vehicle design, bait it, and dodge, then kill me. I personally think 90 is far too high. Maybe 45 would be a better timer. If anything. If it was a good tactic, then you would see more players doing it. Non-meta tactics don't need to be nerfed. You should really focus on the things that people abuse on the regular such as swapping from a low damage pistol (damage is not noticed) to a high damage sniper to "one shot" people without them being aware. That gets me more than any detonator ever has. The only reason people are mad at this tactic is because they got tricked into following me to my car. Fool me once, shame on you; fool me twice, shame on me. Just remember what my vehicle looks like. Oh and just a quick addition, ALIG and mobile spawner are both ridiculously effective. Far more than remote detonator ever could be. RD is just a meme. ALIG and MS are S-tier meta.
  3. Well yeah, there's that; but I had an experience where I was trying to help a player, and gave advice that wasn't considered "in the meta" and I got flak for it. Some of the players are toxic, and there's not many in the control group. Either way, whenever I'm in a higher position in a community I try to make it welcoming for everybody.
  4. Looking forward to playing this game again, with the added ability to recommend it to my friends. The controls were too clunky, the quests too boring, and overall it was a poor experience for lots of people, with the more enthusiastic people being rather toxic. I'm hoping with all the hard work you guys are putting in, that this pretty awesome game can get the respect it deserves, because it was a pretty good game that just needed a lot of polish. Hopefully my GM application is approved for this and APB as well, as I intend to enforce a less toxic environment which will encourage people to stay as well.
  5. Thanks for the update. I was about to ask but didn't want to rush you guys. I heard you have a lot of people to train already.
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