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Lucidy

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Posts posted by Lucidy


  1. 1 hour ago, BXNNXD said:
    tbh at this point there’s no reason not to use cooling jacket on the carbine, since rifling has been relegated to the trash heap

    i still prefer no cooling jacket carbine tho
    for me it really depends on the situation

    so for example, in asylum I just use cj carbine. if we were talking missions against ntec users, I'd probably just use stock carbine to poke more from further distances

  2. 49 minutes ago, BXNNXD said:
    pretty much any cqc weapon (except shotguns and the pmg, not a big fan of cj3 on pmg)
    snipers (except dmr av)
    obeya (and obir since ir3 is eh now)
    shaw
    carbine (if ur fingers have down syndrome)
    opgl 
    nl9 

    and osmaw :^)



     
    That uh, Carbine part is a little interesting to say the least.
    Would argue cj on carbine is quite fundamental against people who only use pointman weapons.

  3. 3 hours ago, CookiePuss said:


    So, wha'ts everyone else playing in the meantime?

    I'm doing my usual. I've been playing FC on APB a bit here and there. Haven't personally been able to mission after the patch because everytime I actually get the time to sit down and play, the only district with people in it is in Waterfront.
    Been playing: FF14 (Raiding new tier as Warrior and just cleared the first Savage fight a couple hours ago - week one), Rainbow Six Siege (here and there), Warframe, TF2 (just some casual here and there when asked), Monster Hunter World here and there (new mouse controls feel much better than the previous without them), Killing floor 2 (when asked), Borderlands 2 (friends still ask me to play).
    I wanna get back into Terraria, but no one I'm friends with asks me to play. I'd like to try out the new Calamity mod for Terraria.

  4. 10 minutes ago, BXNNXD said:

    while i personally see 2fa as a pointless irritation, i understand the security benefits it offers 

    it it is odd that it’s been so rarely mentioned, but it was snuck into the roadmap (albeit very briefly)
    image.png
    edit: https://apbreloaded.gamersfirst.com/2018/06/apb-roadmap.html?m=1

    according to the roadmap there’s still an armas visual update and a console update in addition to 2fa, so it’s not like we’re conpletely past orbits eta

     

    Thank you, I appreciate the link.

    I understand where you're coming from that it can be annoying, it's not really good in terms of QOL, but it is objectively just a better thing to have. It personally doesn't bother me, since I prefer to not be worried about my account ever being compromised than being annoyed at putting in a temporary code upon login.

  5. Since this is something separate, I'll separate it from my main post.

    For anyone who does not know what 2fa is, here is an informational link made by Authy (one of the apps that companies can register their user base's accounts through as an optional second layer of security)
    https://authy.com/what-is-2fa/

    There are multiple other things used with 2FA, but usually depends on the company to do what they find best.
    Multiple examples can differ where Warframe has 2FA via email, Google itself can have 2fa via it's Google Authenticator app, I've personally had 10-15 accounts of mine attached to my Google Auth app now.

    Some games even like CS:GO require 2fa to play in their Prime Matchmaking.


  6. As of now I've made multiple posts to mention about 2fa and wondering what happened to it.

    About 4 months ago, we had the first Q&A with Matt Scott.  I personally sat down and watched every minute of it, then later I spent numerous times going over the whole VOD. 


    ^ This is what I am specifically referring to.
    There has been no sort of status update on 2FA since this was mentioned in the Q&A. There has been nothing on the admintracker about 2fa, nothing on the forums, nothing in blogposts. (That I have personally seen)

    Just recently the blogposts and communication were centered around UE3.5 (If I have missed something please feel free to show me, because I haven't seen nor heard anything upon this subject since then)

    Now I'm not gonna say moving to UE3.5 isn't a bad move, but I'm genuinely curious what happened to 2FA and it's status.
    Q4b0tNG.png
    This was January 31st 2018, almost 9 months ago. Who is to say this won't happen again without 2fa being added?

    Multiple times accounts have been breached on here - most games utilize two factor authentication now (and have been for years)
    Account security should be a priority before UE3.5, at least in my personal opinion - especially considering this year there was a serious account breach that even emailed everyone to reset their passwords.

    I'm honestly more concerned that people haven't brought this up at all and it has had 0 traction since then. Nobody even I know remembers Matt saying this from the clip, I had to specifically go and clip it just to prove to people - so I have decided to make this thread to bring more awareness to it.
    • Like 3
    • Thanks 1

  7. 2 hours ago, Kivron said:
    10 hours ago, Lucidy said:
    Uh, yes it is... lmao
    Couple Russians on Citadel that or currently are tbotting who may or may not have been streaming.
    Not a single cheater I've seen on NA who has been tbotting or anything, even when I speak to many NA players around my skill level on NA - none of them say they've seen someone cheating at all, let alone tbotting.
    That's called a few.
    LOl, you asking people if they're triggerbotting LOL. I'm sure they told you the truth ahahahah.
    ?
    I'm not so sure you interpreted what I meant correctly. I am referring to average players if they think anyone is genuinely cheating, not asking people themselves if they are lol...

  8. 4 hours ago, Signarly said:
    If they block those programs they wont need to change the crosshair turning red so idk where you're going with this. Sure they'll find another way to cheat, but it'll be much more likely that they'll  be caught. They are hiding their cheats behind a legit program. Also the fact that you think people using a color scanner have the ability to code their own bot is just silly. Also private cheats cost about 200$-400$ a month to maintain from a reliable cheat dev. So no they arent going to look for someone to code for them. These are kids who saw an easy way to cheat and are taking advantage of it.

    The reason they arent being caught is they dont want a false positive wave of bans targeting legit players that use AHK and similar programs for legit reasons. Very few people actually have AHK set up for legit reasons unless they're from a professional work setting where they use it for a job. 
    I see where you're coming from but I don't know anyone who has AHK set up for a legitimately good reason. 

  9. 11 hours ago, Kivron said:
    12 hours ago, Lucidy said:
    It literally does not justify the means. The average player in APB should not have to get worse gameplay when hitboxes are already glitched half the time. The problem doesn't actually get fixed at it's core by doing what people think in this thread as to be a genuine fix lmao. What is to say that someone who is triggerbotting won't go and cheat with something else or have someone (or them self) code a private cheat that doesn't read off the red color.
    You're still sacrificing the benefit of the many to punish the few, the ends don't justify the means. You have to be joking if you genuinely think that car gameplay should be better. Let me pull up in my Pio real quick.
    But, it not just a few people triggerbotting..... smh
    Uh, yes it is... lmao
    Couple Russians on Citadel that or currently are tbotting who may or may not have been streaming.
    Not a single cheater I've seen on NA who has been tbotting or anything, even when I speak to many NA players around my skill level on NA - none of them say they've seen someone cheating at all, let alone tbotting.
    That's called a few.

  10. 40 minutes ago, Signarly said:

    Why are people still saying "It'd be better if they just improved the anti cheat". No shit sherlock. If the anti cheat was better and actually detected trigger bots it wouldn't be an issue and wouldn't need band aid fixes. You're asking for a miracle and people are presenting realistic alternatives.

    If you want a realistic band aid fix just say fuck it and block autohotkey and similar programs. If a legit program has the option to program a triggerbot and they can't figure out a better method for anti cheat to detect it then they just need to bite the bullet and do it. Sure it'll piss off a minority of players, but oh well. 

    It literally does not justify the means. The average player in APB should not have to get worse gameplay when hitboxes are already glitched half the time. The problem doesn't actually get fixed at it's core by doing what people think in this thread as to be a genuine fix lmao. What is to say that someone who is triggerbotting won't go and cheat with something else or have someone (or them self) code a private cheat that doesn't read off the red color.
    You're still sacrificing the benefit of the many to punish the few, the ends don't justify the means.
    On 9/11/2018 at 6:59 PM, mynd said:
    On 9/11/2018 at 6:07 PM, TrinityFSB said:

    Negotiating with terrorist is heresy, yes...  But doing away with the reticle changing color would allow players to use many forms of concealment to their advantage. (Car tires, low walls, bushes, etc...) 

    This would actually be a plus in my book.  One of the biggest issues with a lot of areas in APB is the lack of cover.  Honestly, shouldn't be able to shoot under cars regardless imo; it's better from a gameplay perspective VS what's real.
    You have to be joking if you genuinely think that car gameplay should be better. Let me pull up in my Pio real quick.
    • Like 1

  11. Man, 2fa would be really nice huh...

    Almost like a ton of accounts were compromised in the past year, Matt said in the FAQ referring about Unification that 2fa would specifically come before 3.5 and here we are.
    Guess sometimes it just be like that huh.

    • Like 1

  12. 14 minutes ago, Signarly said:
    58 minutes ago, Lucidy said:
    I'm more curious as to why you would even compare APB to R6 when they are nothing alike and run on vastly different engines, have various different mechanics that sound like you're trying to use as a sound argument?
    Yeah you're right they aren't the same i'm comparing a successful game to an unsuccessful game! Jesus, being able to see an enemy through smoke in R6 is just as unfair as being able to see an enemy through smoke on APB. I'm not talking about aspects of the game that have nothing to do with each other so the argument is fine. Do you really think all of APBs mechanics are just made up and aren't pulled from other games?
    Yet again the usage of the mechanics are vastly different though.
    R6 you intentionally use smokes to an attacker's advantage, hence why there are defenders gadgets that can combat smokes.
    When in apb do you exactly intentionally use smoke to your benefit? Maybe once out of like the 50 instances it actually happens and then you realize there's 0 point to do it, so therefore it happens less and less. Not to mention there are no smoke grenades in apb, it's literally just there from explosions. Your argument would make more sense if there were intentional use of smoke in apb, like an actual smoke grenade, but there is no such thing.

  13. 2 hours ago, Signarly said:
    Well his comment has 9 people agreeing with him about being able to use the red crosshair as the main way of shooting under cars/through smoke being an important mechanic. Whether he meant it as a good or bad thing I dont know. Then again it's a streamer posting so they get biased likes out the wazoo.

    Could also be "me no like change!" which is a bunch of people just holding on for dear life not trying to fix the holes on the sinking ship and just claiming the ship will be fine.

    Atleast reworked would be nice,  but I'm pretty sure they wouldn't be able to do anything about it with the current engine they're on. I'm not sure what engine Siege is on, but they got that changed in a pretty timely manner and there was pretty much only positivity about the change. I mean there are even spots on the map where you can shoot through garages that appear solid because your crosshair turns red and let's you know you can shoot someone through it.
    3 hours ago, Signarly said:
    To downvoters: I'd love to hear your rebuttal as to why being able to see names/red crosshair through smoke/solid objects is considered a great game mechanic instead of just downvoting.

    @Lixil Idk why you guys enabled the downvote button. Makes no sense in a forum meant for discussion. 
    I'm more curious as to why you would even compare APB to R6 when they are nothing alike and run on vastly different engines, have various different mechanics that sound like you're trying to use as a sound argument?

  14. I'm not sure about the whole input lag, you'd think logically it would add some because of the nature of what exactly the game is doing, but from my client I don't feel any sort of extra input lag from Vanilla with an fps boost - therefore I'm just gonna use it now. (Especially considering I use a 144hz monitor when I was getting yikes fps before)


  15. 38 minutes ago, Snubnose said:

    doesn't this cause huge imput delay?
    I dunno but when I played some CSGO ages ago, I had double / tripple buffering turned on and it had a huge impact on imput lag... turning it off was the only right thing to do.

    When I was testing it out ingame I had no extra input delay from what I could tell

    On a side note I wanna personally appreciate them for adding this.

  16. On 8/31/2018 at 7:16 PM, MattScott said:

    snip

    Kinda confused but what happened to the whole two factor authentication that was supposedly planned before the engine stuff? (Originally mentioned in the FAQ stream w/ Kempington)
    Not sure if you guys changed around when you wanted to implement it but I'm really curious because I would actually like some two factor authentication...
     

  17. 13 hours ago, Crusade said:
    Yeah, I'm aware of HVR usage. It was merely an example scenario, you could get tagged from 90m away, and 2 seconds later you are shot by his teammate who has a Carbine and survive the shot. My point still stands.

    Getting 85'd by an HVR doesn't really have anything to do with CA3. That's just the HVR being the HVR. Wouldn't really bring skill into the equation either considering the HVR user could spawn in line of sight and within 99 meters of you and just tag you while they are still invulnerable. That's a spawn issue though (spawns should happen in alleyways and buildings, not open in the streets, would prevent TDM and VIP rush downs as well).
    Yeah but I don't think CA3 needs a nerf, I think the other green mods should be brought up rather than bring the main green mod down to speed.
    I would actually like to use flak more often but it's kinda annoying to rely on med spray when it's on a longish cooldown when you're fighting multiple people with low yields.
    • Like 1

  18. 4 hours ago, Rikard86 said:
    16 hours ago, Lucidy said:
    Wat.
    It has no speed penalty when running with an item.
    And its top speed is slower than a regular Veo, meaning that any car except tank vehicles can easily catch up, at which point you're screwed.
    That's not true at all but alright

  19. 2 hours ago, GermanTobi said:
    Nope. I think its quite balanced. Fast acceleration. Quite fast. Verly low item slots. Medium health. Its ok. 

    The thing is that everyone is gonna be pissed if you nerf the pioneer or the 4x4 so just adjust ghe other cars. 

    maybe make the cisco hella fast xD
    Wat.
    It has no speed penalty when running with an item.

  20. 4 minutes ago, Frosi said:
    29 minutes ago, SLICKIEM said:

    you could say the same thing about the OSCAR. it's really good in closerange, and has better ttk than Shredder at those ranges if you are accurate. Shredder is fine

    You forgot to mention that you actually have to aim with the Oscar. It is possible to kill someone with 2 half shots and 1 meat shot thanks to the shredders 440 damage overkill and the early pallets dealing more damage.
    ^ this.
    As well as you don't just hold MB1 until they are dead.
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