Uocjat 2 Posted June 3, 2018 Been around on and off since the early days of G1 CBT but there's still a few things that I've missed over there years so here's a couple of silly things you may have missed in APB Female Ambulance drivers have the Realtime Worlds logo on their uniform Equipment actually change as you get improved versions This character is fully loaded Cars have indicators (Q&E while driving) ok so you properly knew that... BUT did you also know that if you smash up the front (and possibly also back) of the car to the point where the indicator isn't working the rear (or front) will stop blinking and stay lit? this one might be a bug but I though it was worth mentioning since with most real cars if one indicator breaks or blows the bulb the others on that side will start to blink faster (no image) 'Tis all I have for now but do feel free to add any silly quirks you come across in game 1 Share this post Link to post Share on other sites
Uocjat 2 Posted June 3, 2018 oh and also this isn't so much as a quirk as something I'd love to see tested the game does not appear to have a fully functional relative velocity system (throwing things while moving adds to their speed) so in theory if you were to stand on top of a 'Dolton Montane' (2 door pick-up) going full speed and throw a 'Low-Yield Fragmentation Grenade' forward it should hang in the air where you released it from your perspective Share this post Link to post Share on other sites
Ketog 1032 Posted June 3, 2018 i knew everything on that except the realtime worlds thing , good catch Share this post Link to post Share on other sites
Ketog 1032 Posted June 3, 2018 Also there's this , that is known by any 255 enforcer Share this post Link to post Share on other sites
Nessie 81 Posted June 3, 2018 (edited) On 6/3/2018 at 11:31 AM, Ketog said: Also there's this , that is known by any 255 enforcer That one keeps getting me killed during missions. I spot it and instinctively try to kill it, while the actual enemy is down the ladder shooting at me -w- Actual footage clip (no audio because for some reason it didn't save): Edited June 3, 2018 by Nessie Share this post Link to post Share on other sites