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Yapopal

Why is there no way out of the mission in the game?

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There are several ways to leave the mission. For example, you can simply restart the game. You can spam the chat and wait for a kick from the system. You can earn a red medal and ask the leader to kick.But it usually ends with insults or empty talk. 
I might have a bunch of reasons not to play this damn mission. It can be a banal call at the last stage of the mission, an imbalance of commands, cheaters, teleporting nolifers, lags. Yes, anything. All problems are solved with just one button. 

I just don't want to waste time and move on. A lot of negativity appears because of this. There are always free players in this game, but they are trapped in useless matches.

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5 hours ago, Yapopal said:

There are several ways to leave the mission. For example, you can simply restart the game. You can spam the chat and wait for a kick from the system. You can earn a red medal and ask the leader to kick.But it usually ends with insults or empty talk. 
I might have a bunch of reasons not to play this damn mission. It can be a banal call at the last stage of the mission, an imbalance of commands, cheaters, teleporting nolifers, lags. Yes, anything. All problems are solved with just one button. 

I just don't want to waste time and move on. A lot of negativity appears because of this. There are always free players in this game, but they are trapped in useless matches.

If people can just leave missions as they want for no reason and on their own, they should have a cooldown time punishment so they can't just leave all the time because they don't like the opponents, teammates, mission stages etc.

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3 hours ago, Ardita said:

If people can just leave missions as they want for no reason and on their own, they should have a cooldown time punishment so they can't just leave all the time because they don't like the opponents, teammates, mission stages etc.

the cooldown should be until the mission they left has ended

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7 hours ago, CookiePuss said:

Wouldn't people just avoid any mission they cant win?

Way back in the earlier colby days I can recall at least one person who would sit missions out and claim "They're hackers and don't count against my personal win and losses" because they knew they would lose. This was before locations were pointed out by mission markers a lot more to prevent stealth camping like it is these days. This game really has had a lot of unappreciated updates.

People WOULD abuse it, you're right so it's not a solution to let people /abandonmission to queue again to match with the same people who call for backup.

Ironically being called in as backup to the same team who is verbally abusing you would give them even more reason to abuse you because you're the lowest end.

The streets of San Payroll are hardcore

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Для решения этой проблемы, проще поставить античит.То,что сейчас стоит в игре, можно назвать как угодно, но не античитом. Играть с сильным соперником интресно,но не интересно играть с программой.

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On 6/7/2026 at 11:17 PM, CookiePuss said:

the cooldown should be until the mission they left has ended

That's actually a very good idea. It's not often we do agree but here I make an exception ^....^

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My proposal to add the possibility of exiting a mission is indeed flawed and can be used for bad purposes.

There are several reasons why I would like to see this feature in the game. Terrible random matchmaking, stupid broken mechanics of character movements and shooting, anti-cheat that does not ban immediately. For many years, developers have been unable to establish matchmaking, anti-cheat, and fix bugs that break the game. A lot of work has been put into setting up the game. But the result remains the same. How many times have their matchmaking system been changed? Not one or two. What has changed? nothing. There is NO positive result. Matchmaking added useless features. Changing the area does not make the quality of matches better. Escalation ruins the mission. And as a player, I can't give up on that. Why should I waste time on terrible matches because matchmaking doesn't perform its functions? I hate escalation. Every time I log in to the game, I have to check the box against the non-escalation match option. Why is that? If the developers themselves haven't been able to fix the basic mechanics of the game for many years, then why should I take it easy? Give me a choice. Give me information about who I'm going to play with. Give the opportunity to give up an unbalanced match. I don't want to play against a bunch of bronze kittens. I don't want to set my chair on fire in a match against twitch jumping jerks. I just need an equal opponent who doesn't use the game's bugs and cheats as an attachment to his banana.

Edited by Yapopal

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