N66 97 Posted July 15, 2018 Hello, I'll keep this short, this is about the "invisible walls" and triggers that respawn players when attempting to jump out of the map borders, at some point G1 decided to keep an eye and close them all, as they could be used to abuse missions, which makes sense. The suggestion is to allow us again the freedom as before, and have them check if the player is in a mission before respawning, or collide only with players in missions (collision layers/channels in Unreal?) Why? because this was an awesome part of APB, gave a lot of value to some vehicles, felt like racing, and believe it or not, people were super friendly during it. Quote Share this post Link to post Share on other sites
Fortune Runner 796 Posted July 17, 2018 That would be the "out of bounds" thread where we already suggested that out of missions we be allowed to do this again like we used to. Quote Share this post Link to post Share on other sites
N66 97 Posted July 18, 2018 I looked a bit and couldn't find the thread, maybe it was on the old forum, if so, provide a link so we close this please, or here it is, revived for more hope Quote Share this post Link to post Share on other sites