Jump to content
Sign in to follow this  
ColorBauss

Need help with "minimum accurate kill time"

Recommended Posts

  On 5/22/2022 at 11:16 PM, Noob_Guardian said:

Lily, the NTEC stat i believe is incorrect. It should be like, 1.26 or 1.28s, as I had used a macro in game to adjust firerate until it was perfectly accurate without any "shots fired with minor bloom". Unless your test was more recent than mine....

 

Sadly this information also is great for those who like using macros to set weapon firerates. Which ironically, people have done before.

I double checked, 1s is correct. Doing the math with hard-data from APBDB is always more accurate than randomly setting macro-intervals to 'what feels is right'.

 

Unless we are about to reach a discovery that exposes APBDB to not have been thoroughly updated.

  • Like 1

Share this post


Link to post
Share on other sites
  On 5/23/2022 at 8:58 AM, LilyRain said:

I double checked, 1s is correct. Doing the math with hard-data from APBDB is always more accurate than randomly setting macro-intervals to 'what feels is right'.

 

Unless we are about to reach a discovery that exposes APBDB to not have been thoroughly updated.

unless my macro is broken on my keyboard....

 

Below- my test failed - somewhat

  Reveal hidden contents

 

I did a -clock lap- on my phone timing with the sound while using my macro, and the average i got was .22-.25s which equates to about a 1.1ttk with perfect accuracy, which aligns much closer to your calc, if we add in human error. I dunno but it appears my macro is unreliable af xD. Not that I use it for anything other than copy/paste and work stuff. But it's good to know.

Edited by Noob_Guardian

Share this post


Link to post
Share on other sites
  On 5/24/2022 at 2:42 AM, Noob_Guardian said:

unless my macro is broken on my keyboard....

 

Below- my test failed - somewhat

  Reveal hidden contents

 

I did a -clock lap- on my phone timing with the sound while using my macro, and the average i got was .22-.25s which equates to about a 1.1ttk with perfect accuracy, which aligns much closer to your calc, if we add in human error. I dunno but it appears my macro is unreliable af xD. Not that I use it for anything other than copy/paste and work stuff. But it's good to know.

I wouldn't call it a failed test, quite the contrary, very successful. Not only an error/reaction_time of 0.1s is quite impressive but additionally, if you follow through all weapons with the same approach, you're going to reach the same ranking or 'tier-list' conclusion if you're trying to find out how fast weapons perform at their best accuracy like OP asked for. To enhance it further, you'd be slowing down your experiment into what people refer to as frame data but you don't really need to go all the way. A job well done, honestly.

  • Thanks 1

Share this post


Link to post
Share on other sites
  On 5/24/2022 at 12:41 PM, LilyRain said:

I wouldn't call it a failed test, quite the contrary, very successful. Not only an error/reaction_time of 0.1s is quite impressive but additionally, if you follow through all weapons with the same approach, you're going to reach the same ranking or 'tier-list' conclusion if you're trying to find out how fast weapons perform at their best accuracy like OP asked for. To enhance it further, you'd be slowing down your experiment into what people refer to as frame data but you don't really need to go all the way. A job well done, honestly.

I meant the macro itself failed, as i was expecting it to work within the proper -ms- ratio to time but it didnt lol. But it did work otherwise for getting a rough estimate using the lap/timer, and thank yeh. 🙂

  • Like 1

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...