SelttikS 224 Posted June 11, 2018 2 hours ago, CookiePuss said: It is in fact against the rules now. And mostly I just fill in the blanks left over by the tutorial. Usually only takes an afternoon and most players i work with can at least maintain silver afterwards. Sometimes people are right on that cusp of silvergold and as soon as they start playing in silver VS high tier gold skill they pretty quickly drop to silver again. Issue is always that there is more skill gap between a low tier gold and a high tier gold than there is between a bronze and a silver player. They need to expand the threat system and make a reason for people to play against people closer to their own threat. I wish them luck in sorting that out for sure cause that will be what kills or renews the game really. Share this post Link to post Share on other sites
Wafflez 14 Posted June 11, 2018 56 minutes ago, Forumuser12312 said: highly skilled dethreater lol Share this post Link to post Share on other sites
Nymphi-DoubleDee 37 Posted June 11, 2018 (edited) 1 hour ago, SelttikS said: Sometimes people are right on that cusp of silvergold and as soon as they start playing in silver VS high tier gold skill they pretty quickly drop to silver again. Issue is always that there is more skill gap between a low tier gold and a high tier gold than there is between a bronze and a silver player. They need to expand the threat system and make a reason for people to play against people closer to their own threat. I wish them luck in sorting that out for sure cause that will be what kills or renews the game really. That's why I did suggest a Threat Lock. Not on the District, but on the player. Can only drop threat, two times a week. For cusp players, that shouldn't be a huge problem, unless they are hoping right back to Bronze, after 1 mission. It would stop the chronic dethreaters. Edited June 11, 2018 by Nymphi-DoubleDee Share this post Link to post Share on other sites