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Helix Reloaded

Possible way to help reduce dethreating?

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I play on the Bronze server and still run into a gold (or four) every mission. I was trying to think up a way for people to still be able to play with their lower threat friends, but also deter people from playing in districts with a lower threat than theirs unless they need to.

Obviously dethreating will still happen but hopefully this will help reduce it.

 

+25% money/rep for fighting in the district that matches your threat.

-25% money/rep for fighting in a district whose threat is below yours (gold in silver, silver in bronze)

-50% money/rep for fighting in a district whose threat is twice as low as yours (golds in bronze)

 

Gives an incentive to play in your own district, easier for players in the early-game to get gear and rank up and you'd still have the option to play in the lower districts, just with a slight hindrance.

 

Tell me what you think and what problems you can see if this was the case.

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Fix the threat/matchmaking system in general, ensue that'll probably smooth out most dethreatening issues.

 

In my opinion~

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They tried that last time and that was pretty much how dethreating started. SO.

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