Jump to content
SaRzer

Shotgun and Ntec prototype district balance changes.

Balance changes for shotguns and Ntec.   

4 members have voted

  1. 1. How do you feel about the changes?

    • Shotguns feel balanced :D
    • Shotguns still not balanced :(
    • Ntec feels balanced :D
    • Ntec still not balanced :(


Recommended Posts

Hey, i have been testing the Shotguns and Ntec changes in the prototype districts since they were released and have a few comments 🙂

-Shotguns feels great. The only thing i could point out is that there could have been alitlle more damage on the CSG shotguns. Nfas could have had alitlle less damage and less spread. Else than that i have no complaints what so ever.

-The Ntec i have mixed feelings about i think it would feel alot more balanced if the bloom modifier was set to alitlle more. And the shot modifier cap to be alitlle less. Else than that it feels better and the CQC abilities has been decreased a bit and the gun overall feels alot more balanced. Which is what was needed from the start.

-The next gun i would like to be looked at is the misery. That gun is alot of fun to use but it just dosn't compete with the guns of it's class and should have had an improved TTK. Everything else on the gun is fine could have lowered the bloom modifier a bit to be able to keep alitlle more up with a faster TTK aswell. 

 

Thanks for taking the time, SarRzer 😄 👍

                                                                     APB_DC7xoa7YYb.png

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...