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Jilleroo

Mission Imbalance Still?

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After all these years, missions like: "BANG FOR YOUR BUCK" are still a thing?

 

Why are heavy objectives still permissible in a non-finale stage? Having to deliver 2 heavy objects in 5'ish minutes is insane, made worse by some of the spawn locations they can appear in. In that stage, you have to break open the crate as well, it's not even a simple "PICK UP" mechanic. You have to crack open the crate, pick up the heavy item, and then drive it 200 meters all the while fighting against defenders.

 

It's pretty brutal, and there are other missions that are just as bad (if not worse) then this one.

 

Sorry, had to vent.

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Bang for you buck is balanced out by the fact that it is a vehicle drop location.

 

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Keep item in trunk,  drive car onto yellow circle...BAM DONE....

Sense they always put the drop point in an easily accessible location for vehicle's. 

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Hard but not impossible. This might be an advanced mission for good players. 

 

But i agree some missions are a straight lose. Still all depend on team work.

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