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Showing results for tags 'modification'.
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=================================================================================================== Introducing Lifenet18 =================================================================================================== About Lifenet18! Originally started as a small on the side project investing little time each day remastering UI elements, this was over the course of time since 2016. Now over time everything has added up and we now have something that is usable by the Fallen Earth Community. The Theme/Goal of Lifenet18 is to keep the Original Look to Fallen Earths UI Elements but make them more immersive for Players as-well as more appealing to the Human Eye. There is slight modifications within Lifenet18 that remove some of the original UI Elements to free up Clutter and make the Players Screen Appear as less Cluttered as Possible while still giving the player the feeling of Immersion within the UI itself. =================================================================================================== Preview: "Preview 01" - Version 0.5 (Latest Build) Preview: "Preview 02 (Character Selection Screen)" - Version 0.5 (Latest Build) =================================================================================================== =================================================================================================== Download Link "LifeNet 0.5"- Version 0.5 (Final Build) <-- Latest Version Did a Final edit on Menu Icons to get rid of edge glowing effect, Misc UI Sharpening, New Selection Buttons, Faction UI Final Edit Completed, GUI Remastered with the Final Edit Polishes and Fixes. New Menu Icons Final edit, New Achievements UI, New Selection Buttons, Replaced Character Menu text Buttons. Replaced some Minimap Icons as Needed, Sharped the Overall UI. =================================================================================================== Future ToDo List: Create UI for the Skill Use Interaction. Re-Polish Certain UI Elements. Custom Arrows for Crafting Menu Tab & Skill Window. Make a PvP UI Variant. =================================================================================================== Future Updates will Depend on the Community, Enjoy Lifenet18 Clones! =================================================================================================== Final Build will be Version 0.5 Possibly an Earlier Version Depending on how everything comes together. =================================================================================================== NOTE: If your installing a new Version/Update Remove/Replace the Existing files. =================================================================================================== Recommended: Delete Old Version of Lifenet18 and Replace with new Copy. =================================================================================================== Old Posting can be Found at: https://forums-old.gamersfirst.com/topic/408499-streliss-lifenet-18/ ===================================================================================================
Hey guys, I noticed almost no one uses Extended Magazines mod on weapons. I feel like this mod is poorly rewarding seeing how big is the penalty for using it. Lets take EM3 for example, 30% extra magazine, wich it +3 bullets each 10 rounds your weapon has. Adding a 60% extra reload time. I think almost no one around uses this because it's not worth to be able to shoot 9 extra rounds and having to reload for 2-3 extra seconds. I'd suggest to: 1- Increase the given ammo to: EM1 = 20%, EM2 = 40%, EM3 = 60%, 2- Reduce the extra reload time to: EM1 = 10%, EM2 = 20%, EM3 = 30% The idea is to make mods more worth of using, since you have to sweat to get weapons with open slots and then you find that most of mods give you a big penalty to earn a small upgrade. Thanks for reading. Have a nice day