Jump to content

Adawon

Members
  • Content Count

    60
  • Joined

  • Last visited

Everything posted by Adawon

  1. It may be handy if you can blow up your own cars when enemies are near it.
  2. I see no reason why we are not allowed to drive the cars of opponents in the same mission. With that comes another idea that completes the concept, ability to hijack cars from enemies, so you can take their cars from them or vice versa, or just to remove opponents from cars to kill them.
  3. I don't see a reason why a person can't throw grenades while doing a drive-by. It will add another concept to car chases. Just one more little suggestion, 2 handed shooting animation to drive-by's done using rifles, because using the same animation for a pistol and a rifle is ridiculous. I mean who can fire an AK-47 with one hand maintaining that recoil?
  4. I personally would just think of it as a feature of all 3D cars/shooting games I've ever played except APB.
  5. It would change the whole concept of using vehicles in fights, it's realistic, and it is in every 3D shooting/cars game I've ever played (except APB, GTA 3).
  6. Yes, I did it more than a time, sometimes alone, sometimes with other people. It's easier than you would imagine unless the handbrakes are on.
  7. Yes, it was a misunderstanding by admin Ritual, so he merged 2 threads together, now it's fixed.
  8. It's so weird that throwing a grenade under a car or exploding a missile next to it doesn't have any effect on the car other than the damage done to it. I think they should be pushed in the opposite direction of explosions and should get levitated if explosions occur under them. Also, they should be pushable by players when they run into it, or (maybe I am asking too much) there should be an animation of pushing cars that can be done by players.
  9. I am pretty sure everyone gets frustrated when getting killed by a car that literally just touches him while it's moving. A car kill should be only possible when the car is moving over a specific speed limit, and the speed of the player getting hit by the car should be considered (Example: Say the cars are set to kill players while speeding over 15km/h. If a car is moving at 15km/h hits a player moving at 5km/h in the same direction, then the car shouldn't kill him, because it's only hitting him at the force of 10km/h). Considering the kill speed of a car is 15km/h, what if a car hit a player while moving at a slower speed? Well, if it's close to the kill speed, let's say from 8km/h to 14km/h, it should knock the player off but not kill him immediately, and if the car was slower than 8km/h, it should just push the player. Now I may be asking for too much but while playing GTA IV, you will notice that pushing pedestrians with a car on low speed will make them 'ragdollialy' try to still vertical while they are being pushed, that would be amazing if it can be implemented in APB. One last thing to point out. Pushing a player/ped with a car into a solid object (wall, car.. etc) should kill them without considering the speed.
  10. I am pretty sure everyone gets frustrated when getting killed by a car that literally just touches him while it's moving. A car kill should be only possible when the car is moving over a specific speed limit, and the speed of the player getting hit by the car should be considered (Example: Say the cars are set to kill players while speeding over 15km/h. If a car is moving at 15km/h hits a player moving at 5km/h in the same direction, then the car shouldn't kill him, because it's only hitting him at the force of 10km/h). Considering the kill speed of a car is 15km/h, what if a car hit a player while moving at a slower speed? Well, if it's close to the kill speed, let's say from 8km/h to 14km/h, it should knock the player off but not kill him immediately, and if the car was slower than 8km/h, it should just push the player. Now I may be asking for too much but while playing GTA IV, you will notice that pushing pedestrians with a car on low speed will make them 'ragdollialy' try to still vertical while they are being pushed, that would be amazing if it can be implemented in APB. One last thing to point out. Pushing a player/ped with a car into a solid object (wall, car.. etc) should kill them without considering the speed.
  11. I think it should be possible to damage people that are inside a car.
×
×
  • Create New...