If good weapons give you less kill-scores and weak weapons a higher score, this could balance the weaponsystem problem. Currently all the kills give you +100 score, with this system, the N-tec would give you just +70 score, while the blowtorch would give you +160. Nades +110, JG +70, HVR +100, and so on. Talking about balancy, this would ofc give the correct score for how good/bad a weapon is. Asssits stay the same, or get balanced aswell.