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You forgot to calculate bloom. I encourage you to go ingame, stand 10meters from the wall and shoot with OCA whisper and Colby .45 AP, you will see that OCA bullets fly everywhere and .45 AP are almost dead accurate. And that is without spraying. If you spray, which obviously you are doing with the OCA, bloom and recoil will make you miss shots. Your numbers mean nothing buddy, it's not translated to gameplay at all.
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They were not nerfed? You be rambling non sense. Indeed you are reiterating my point, it were good times when there was a wide range of secondaries that everyone was using instead of just this single one weapon the Colby .45 AP. Who said I wasn't using it? I literally said in my post EVERYONE was using it, including me.
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You are completely missing the point. You almost never hit ALL of your OCA shots when spraying due to spread/bloom, whereas it's extremely common to hit all your 5 shots from the .45 AP. Let's say you hit ALL of your shots. Under this very unlikely but ideal scenario the .45 AP 0.8s TTK is 100ms off the OCA's 0.7s TTK which proves my entire point. No secondary should be even near the TTK of primary CQC weapons. The more likely scenario is that you miss a shot or two from your OCA, making it on par or even worse than the .45 AP. Compare this to the legendary secondary weapon OCA Nano, which has a 1.05s TTK. This weapon is a lot better balanced for a secondary weapon as it's clearly outmatched by the primary weapon OCA.
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I would appreciate some discussion with valid points instead of just saying "The .45 isn't the problem this game has." Which is the exact problem I am highlighting, it has no weaknesses. You can't fix matchmaking with a low playerbase. You can however easily fix the weapon. No secondary weapon should be as strong as a primary weapon.
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Since its release every single player uses the Colby .45 AP as its secondary and there is no reason to ever pick a different secondary. It can be used as a main weapon to dominate over other CQC weapons. It has a TTK of 0.8 seconds and most high level player can easily hit those 5 shots within a second. Not to forget it's very accurate at medium range as well. You are no longer vulnerable from close range if you are using a long range weapon or explosive weapon, so as long as the Colby .45 AP is your secondary because you can still relatively easily dominate over shotguns and oca's rushing your bum. I would love to see other secondary weapon being used such as the Obeya FBW, Oca Nano, Showstopper or Joker RFP. In my opinion this weapon ruins the game in its current state. The only thing that needs to be done is to lower its damage slightly so that it becomes a 6 shot kill to match the TTK of the Obeya FBW (1 second).
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Game is filled with CHEATERS
skaterdanny1 replied to Datpaper420's topic in General Discussion Archive
Can we just switch back to Easy Anti Cheat? BattlEye is not doing a great job... I've been running into the same group of cheaters on a daily basis; low level golds running DMR with Hunting Sight 3 with the most obvious wallhacks ever going on 15-20 killstreaks against max lvl golds They're not even hiding it anymore since they know they won't get banned by BattlEye -
skaterdanny1 changed their profile photo
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Joker Distribution shop: https://www.youtube.com/watch?v=OKWE8s82Icc Shopping mall: https://www.youtube.com/watch?v=Z-AJ5Q-TA00 Club Gaijin: https://www.youtube.com/watch?v=DVJl6ppmedQ Green planet sorting factory: https://www.youtube.com/watch?v=A8wOpgR44as Celestial nightclub: https://www.youtube.com/watch?v=pxC_GjFdLVs Newton community church: https://www.youtube.com/watch?v=zUIq_sBCri4
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Today I spend 30 minutes literally spam clicking 'Join District' on the only district that is open for me... It has been suggested since the beginning of time, please add a Join Queue. The weekend is the only time I can play and stuff like this completely wastes my time...
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Anybody else know a possible solution to the GarbageCollector frame drop issue?
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Yes, the FPS drop happens when the RAM get's cleaned by the garbage collector. It usually goes from 2.4GB to 2GB (clearing 400MB)
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Yes, but the GB ceiling is never reached, so the second option has no influence. It's just the timed option that removes the garbage every X seconds that causes the FPS drop.
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I've tried playing around with the numbers, it does seem to be the GarbageCollector that's causing the FPS drops. If I increase the number however, the FPS drops are more impactful (longer). And if I decrease the number, the FPS drops are more common (but shorter). I can't seem to find a sweet number though, as both are not the desired result.
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Showstopper 'Thunder' has the wrong type of Tradeble Tag
skaterdanny1 replied to Leander465's topic in OTW Bug Reports
How do I delete my comment -
Anybody got a fix or suggestion?