Jump to content

freq

Members
  • Content Count

    2646
  • Joined

  • Last visited

Posts posted by freq


  1. Definitely not intended, that's the limited Valentines role. 

     

    EDIT: Also seems to unlock upon mission completion regardless of how many kills you get


  2. 10 minutes ago, EightPower said:

     

    Is the O.T.W - for unreal engine 4.0? or 3.5? or just for testing like bugs and stuff?

     

    Thanks,

    I downloaded it, will check.

    This will constantly change for whatever build they decide to push to OTW. Currently it's for testing the BattlEye patch as far as I'm aware.

    • Like 1
    • Thanks 1

  3. I really think the ARMAS trials should be longer, both for free and premium players. 30 minutes isn't at all enough to get a feel for a gun. Especially for new players, or new weapons that may be brought into the game in the future. Similarly, I think the trial duration should be increased further for premium players. 

     

    I'd suggest the free to play weapon trial to be somewhere between 1-3 hours, while the premium trials would be double that

    • Like 5

  4. 6 hours ago, BartMcRoy said:

    I'm more worried about the game at this point and less about the name of the acquired company.

     

    Yeah, it has a disgusting reputation, but it's not the main thing to be worried about. We can get back players with a better game, not a better name.

    I agree, and it seems that they're of the same opinion as well.


  5. 1 minute ago, Hyenard said:

    Nitro in a car with premium is 1 minute. free players sit at 2 minutes. 

    Ammo does sit at 4 for free and 2 for premium, but i still think my main arguement stands. most players wont fir the criteria for the affect to matter. in order for it to make a difference the player must A - stay alive long enough to need the ability twice. B - use up enough ammo to need the skill 2 times within that time limit. and C - have no access to any team mate having any ammo drop. the consumable ammo drop, or a car mounted ammo station.

     

    facts are, its very hard to get a lot of use out of that skill for the average player who tends to die and respawn with full ammo before using up his reserves in the first place.

     

    on the ammo note, most players are not able to survive long enough to run out of ammo without any source of ammo showing up for them. I stand by my statement that this barely affect the game and there are much more important tasks at hand before considering this, while also holding to the idea that this could use a tweak. I simply do not think it impacts the game enough for a "pay to win" label.

     

    Pay to win in my eyes is something that impacts the game directly to the point of making it very hard to deal with for any player outside of the loop on these subjects.

     

     

    My bad, I forgot the timers were different. I do still think it's a very significant difference for nitro in particular, you'd get to use it much more frequently during a mission.

     

    As for the whole concept of lowering the cooldowns in general, it just seems unnecessary to gate this behind premium.


  6. On 5/31/2018 at 3:28 AM, Triksterism said:
    • Revamp the 'out of bounds' system by allowing non-mission players to reach weird spots if they want to (building roofs for instance) but force a respawn on them if they are in such a spot when a mission starts

    Not sure I think that this is a good idea. It'd potentially completely break both DM and item hold final stages. Even the double drop off stage you could get the item stuck up there if you were in the lead and wait it out. I guess you could make it respawn all items somewhere 'inbounds' automatically, though.


  7. Just now, Hyenard said:

    i dont think the minute off cooldown will ever blatantly win some one a game. so it should be put under the idea "pay for an ever so slight convenience"

     

    It's halved, from four to two minutes with premium. Especially for using nitro in your car this difference is apparent if you ask me.


  8. I've always thought this was a bit ridiculous, and have heard a lot of people discuss it throughout the years.

     

    I think everyone should have the 2 minute cooldown for field supply/nitro, instead of it being a premium benefit. The cash and standing bonus, along with the increased customization limits are more than enough of an incentive, imo.

    • Like 9
    • Thanks 2

  9. On 5/26/2018 at 9:00 PM, killerskull said:

    EDIT: 4) Im not seeing any language rules in the Forum rules. Im assuming this is a child friendly forum? As in, no swearing and what not like before?

    Honestly, I don't think it's so much as being child-friendly, more so being able to have actual civil discussions


  10. There was another thread exactly like this. Again, I don't think it'd be fair to those that were falsely FairFight banned, which may be more than you think. It'd be super demotivating to have everything erased if you weren't cheating. I'd be all for it if there was any way to actually tell the false bans apart, but sadly I don't think that's the case.

    • Like 3

  11. 2 minutes ago, RageKitty said:

    lol, im loving it how the keyboard warriors come out to defend, and act like G1 never rolled over your corpses. yes you are right I should wait, but he literally said its "3/4ths" done, so you saying I should wait read a book. and that I'm a kid. no it means I'm a consumer and not pleased with the service that is currently being provided, and since this is a free forum for me to grip and talk about what is obviously going on. then yes I will post about this because I simply do care about how other players get to have an unfair advantage over the players who do spend time and possibly money on the game. its like spitting in our faces. so yes im going to grip im going to complain until something is done. and I do agree GMs should be standing by for blatant cheaters. and its mainly the blatants that aren't getting banned. 

    Pretty sure anyone here would agree that G1 let us down hard. Doesn't mean you shouldn't give them some time to work out all the kinks and figure everything out, there is a lot of work to be done to fix the ongoing issues with the game. You can complain all you want but that doesn't make them work any faster than we're constantly being assured that they are.

    • Like 1

  12. 4 hours ago, BetaAlanine said:

    AFAIK most of the time its enough to run and/or shoot if you come back after like 8mins, run and shoot is not enough you have to do an action like open a door or sit/leave the car. 

    Yeah. It's always been a little wonky to me, getting in and out of a car always seems to work though.


  13. 2 hours ago, Lixil said:

    https://forums.gamersfirst.com/staff

     

    You can see my mods here. 

     

    Also, I will be posting news regarding this latest on Friday. 

    Thanks for the update 🙂 Personally, I think while SPCM/SPCST may be redundant, now is a better time than ever to get something like SPCT running. I'm sure the engine upgrade and whatever else you guys have up your sleeves would benefit from extensive testing and feedback in an organized manner.

    • Thanks 1
×
×
  • Create New...