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TheMessiah

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Posts posted by TheMessiah


  1. true i get u..dats why they r workin on this new matchmaking/cross dist right now where this premade groups are supose to play vs similar groups(at least in theory)also the voice chat for everyone will be back(soon lol)


  2. Just now, baylifex said:

    i dont see why the amount of players matters for creating a solo que district to be honest, it could be 400 average players or 4 million and its still way better 

    dude nobody wants to play solo missions on finan/waterf districts.Ur the only 1 in the history of this game..


  3. 3 hours ago, PingOVER9000 said:

    NO.

    It's already unpleasent the current situation for new players playing their first missions already against veterans with kk hours and unlocked explosive/ slotted weapons, mods etc...

    and for a lot  vets/people is also the same, it's unpleasant and boring  too playing, a waste of time playing against players not at your level, let alone if they've joined the game just a pair of hours ago.

    I dont see what hiddin the threat will impact so much the new players..everybody are better than most of them anyway(regardless visible/hidden threat)In fact new players can be more beneficial from hidden threat just because of fact that some veterans will decide to stay in mission with them and not leavin right away when they see them in their team(like happenin right now in every match)

    Quote

    idk how many more ways i can explain this

     

    you ready up

    you get a mission

    your opponents all leave because they say the match is unfair

    the mission ends immediately, no rewards are given

    you ready up again

    Quote

    I don't think it will be that bad. In another topic I wrote how to avoid this. For each exit from the mission, the player receives a red medal. 5 red medals = kick from the district without being able to return back within 15 minutes. In order for this to work normally, you need to paste danger level signs on the districts, so the player will understand where to go

    Hes right sry..this maybe makes sense but we also have limited amount of districts now


  4. 1st. change:Hide threat.Just blue rank for enforcers and red for criminals.Thats how most times the matchmaking will work better just because of the fact gold players not gonna leave matches right away when see they are about to team with lower threats

    2nd. change:Disable factions.Pool of 100 is way better than pool of 50(chance to get better matching x2)

     

    These two changes in combo are enough to improve the matches big time

    With 1st(hiddin threat)u also decrease the toxicity in the game which mostly comes from arrogant golds.All u have to do is makin all threats in 2 colors and remove the message about threat from lobby(when choose character)and the pop up in game when ur threat changes

    With the 2nd besides u increase the pool double but also make sense.The story of the game says(if u read some mails :p)dat theres competition/wars even inside the factions.Example is Prentiss Tigers and Praetorians(which think about the tigers like some low lifes)

    To conclude:This changes are easy and not gonna take long to make.This phasing/cross district is probably still months away and who knows what disaster will turn out to be

    • Like 3

  5. Another way to replace current mission system(yes right now is cancer to play this unbalanced matches)Yup im going with he 50 vs 50 thing again but this time-different way(can be even without the faction segregation)

    TDM(where u see opponents on the map)based on the threat only.What i mean: one mission starts for all right-but u can only kill the player which is ur threat.U cant damage the rest(like in normal dist when ur not in mission)

    So match starts,u see the rest of ur threat opponents on the district(lets say silvers)and u start engagin/fightin them.Fair fights..and i guess must be 50 vs 50 faction based cause theres can be groups and if u play solo in free for all-u may be outnumbered.The time limit of the mission-lets say 15 minutes and for the reward u get ur exp,money,JT etc from contacts.Easy,fun..u name it

    p.s. players T can kill and be killed by all threats simply cause they must play one match and get their threat


  6. Yup lets play this GMs minigames where the 1st half of the list(golds and some high silvers)gets the most JT and the 2nd half-gets almost nothing.Cant wait...

    p.s. Better make for the 13th anniversary of apb(end of june)some 40 vs 40 mode so people can finally enjoy this cancer game.Also another AMA/QnA around dat time is not bad idea so we know whats goin on with the matchmaking and new content(contacts)

    • Like 3

  7. 2 hours ago, RealSlimShady said:

    So, wouldn't it be the best to disable factions and have 100 people pool instead of 50, 'till we get a proper matchmaking?

    and make sense..basically the possibility for fair matches doubles dat way

     

    anyway still think the best for the game with current pop is to reorganize it to one big 40 vs 40 TDM mission with the exp progress for contacts and all the good sht from missions

    • Like 1

  8. 9 hours ago, MattScott said:

    Players can now choose to disable fog.

    what fog?was removed long time ago now is only with halloween event

    9 hours ago, MattScott said:
    • m_bEnableMuzzleFlash=true
    • m_bEnableMagazineCasings=true

    so we can change this to "false"?

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