Jump to content

Syzus

Members
  • Content Count

    52
  • Joined

  • Last visited

Posts posted by Syzus


  1.  

    6 minutes ago, Mitne said:

    Long term i don't see any return from GamersFirst as well.

    Right now we got dwindling population to that. Meaning lesser and lesser income received unless players start to spend more.

    Close it up before it's too late!

     

    Don't try to turn around argument YOU yourself provided. 

    Past is past my dude. We all want L.O to succeed. Not trying to change your point of view either, just opinions that's all


  2. 2 minutes ago, Mitne said:

    If you ask me about "business perspective" and we all about profit.

    Then close up GamersFirst.

    You not gonna get any buck from it as of current.

    400 players in APB alone and even if all of them spend 20$ monthly it's 8000$ of income.

    Try to keep up, update game and respond to players for 8000$ per month. Imagine employing people for that cash.

     

    Oh wait. Thank God you don't decide for LO. 🤨

    As i said: Long term


  3. 25 minutes ago, Mitne said:

    I dunno what to feel about this issue.

    On one hand I agree. FE almost sure is just cost by now. It doesn't look like population will ever go back to normal as well (for all two games, APB included).

    But then on other hand... I fell like we talking for FE community. I'm pretty sure whatever players remained in game, enjoy themselves. Imagine FE players deciding for fate of APB if situations were reversed. I don't think it's fair talking for them.

     

    FE problem is that it's always just "APB, APB, APB" - when FE is like any MMO RPG out there and should be promoted as well - MMO RPGs are pretty simple and dumb rough enough concept to attract some players (as long as servers are alive and mechanics make sense).

    But then I don't know pretty much anything about FE, might drop in out of interest - because I will be honest. I never played it.

     

    Edit: Also snitched this thread to FE players. Honestly they got more knowledge about they own game than any of us APB players (unless some of us are also FE players).

    We're talking about a business perspective. Does FE make profit?

    If yes, then fine, stay with It.

    If no. Then:

    Apb still has a decent pop compared to FE. It gets more income and It has more potential in a long term because it's unique.

    Tell a friend about APB: "It's an old game similar to GTA but It's unique."

    About FE: "it's old and why play it instead of Fallout? There is the Fallout series with a giant modding community. Wanna play online? Fallout 76 then."

    I know there are some people who love FE, but everything comes with a price, why make the a server and engine upgrade? What to expect? 33 pop jump to 1k? People spending more money? 

    I just think it's not worth for L.O at all.

    • Like 2

  4. On 3/14/2019 at 9:22 AM, illgot said:

    and?  Every basic primary weapon can use IR3.  That is why I stated base range.

     

     

    I don't know if it is just the animation, but when I was sprinting and shooting a van with my CSG/JG it seemed to show the hit markers a few meters off to the side from where my mouse was pointing.  I have no idea why it's so bad.

    nfas is not fine, it got a buff since last weapon balance, doesnt matter if u press S and 15m away from enemy, it kills you. It has no downside.

    It was supposed to be deadly from 1 to 10 ms, not 10ms>

     OCA/JG/CSG, are weapons that rely on skill, they are good at close range. NFAS is just press to win.

    They should revert it


  5. 1 minute ago, _chain said:

    You're anticipating the problems here. The thing you should be doing right now is waiting for the engine update which should come with new contacts and vehicles/weapons/clothing in the long run. 

     

    Once we have new stuff to publicize we should also have new players. 

    No one is going to start playing APB over a couple of bug fixes, weapon balances and a trading system, but someone will surely do when the game gets updated on steam with a "UE3.5/4 + new content" banner. 

     

    IMHO and from my experience the problem could be fixed right now if we opted for a warframe approach to the entirety of the armas.

     

    For example; I managed to get a few friends to play APB. The first few days of learning were fun, but when they saw that all the cool stuff people were rocking locked behind a payment wall they couldn't exactly go around, they weren't so enthusiastic about the deal.

     

    On the other hand I showed them Warframe and they're still playing to this day. In that game you can look cool starting from hour 0, the rest doesn't matter. People also want that. 

    Just want to help, anticipating problems means good planning and discuss before act, we all know how things go without planning and testing....

    • Thanks 1

  6. 13 minutes ago, Regenance said:

    The main problem is that the game is not that understandable, which makes new players frustrated on how things works, that'd be awesome to have a tutorial phase which will lead new player with instructions inside how the game works, basically there are a lot of things to be fixed such as buildings, weapons balance (which seem to be still not working so far, you made shotgun dead rn, no one actually uses it nowdays)

     

    The game has a lot of potential, but so far that seems like small things done instead of thinking big and creative. 

    buildings?


  7. 3 minutes ago, Merody said:

    Challenge accepted 😏 I don't want to just wait and instead do something. Still don't know what exactly, that's why I opened this thread, but we'll figure something out.

     

    Also, while we can make a lot of proposals here, they will need to implement them in game. APB is a complex piece of software, so that would be really time consuming and they already have a pile of work ahead. Namely, engine update. Slow motion and the like falls in this category.

     

    So what I wanted to put the focus on is what we can do, ideally collaborating with them. Starting with the small things:

    • I have started working with the Wiki. It seems abandoned. Maybe I can adopt it and adapt it to the new times.
    • Little Orbit could update the launcher as well, to include and promote new beginner-friendly content as well. I'd like to know what @MattScott thinks about this.
    • I would like to propose the creation of the figure of mentors or a mentoring system of any kind. Even if it's just announcing "mentors" to newcommers or something.
    • Another propose: in-game moderation, such as to avoid this kind of stuff that ruins newcommers' experience: https://forums.gamersfirst.com/topic/6815-robokast-why-apb-failed-gamings-100000000-failure/?tab=comments#comment-83946

    Whoever wants to help with the mentoring, moderation or just help newcommers with their onboarding, could be part of something called [NEW], Newcommer Engagement Workgroup 😌

    Nice! It actually could revive the old San Paro City Mentors (SPCM)

    Source: http://apbdb.com/track/372934/

    • Like 1
×
×
  • Create New...