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Posts posted by IRyanI
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5 hours ago, iodyne_ said:@iryani you'd have to PM me directly. I don't think putting pricing and sales stuff on the forums is allowed.
Ah. my mistake. was just a simple question.
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If at all possible can you give a summary of how much the commissions are or, do they cost at all?
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Bzz Bzz. We coming for your Booty XD
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What is that shotgun supposed to be based of irl? judging by the appearance its and nfas.ogre.
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Dam that mouse sense. I actually wanted to learn something, nice video though. XD
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7 hours ago, BrandonBranderson said:Hmm, will BattleEye interfere with ripping models when it's implemented? NinjaRipper is an injector isn't it?
It will consider ninja ripper as a third party application since apb needs to be run in the background via application selection in the options. most likely it will flag upon use since ninja ripper uses dll's to rip models sending a message for a ban or something. I'm guessing the dlls activate once you press the corresponding hotkeys to rip the files the game freezes. that's when it injects something.
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So what you are asking is, Gold players should be only able to play in gold districts and are restricted to gold unless they lose their rank and they can access the other districts and when they go back to gold they must go back to a gold district. fight club and social district in general. you want to separate what little player base we have by their threat levels. mainly greens against green, bronze against bronze, and ect.
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Welp. Back in buisness :1
FPS drops and objects pop ups
in General Discussion Archive
Posted · Edited by IRyanI
What Nvidia setting are you set with in the control panel. I had similar issues when editing the advanced settings.
Most of the time when I think about objects popping up its based off the LOD and the view distance setting built in the game. I would say that's normal
My Config
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I7-6700k 4.0 Clock
16Gb Ram - 3000mhz
Nvidia Gtx 980 - Ti
Advanced 3d Image settings.
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Ambient Oclussion - Off
Anistrofic FIltering - Application Controlled
Antiailiasing FXAA - Off
Antiailiasing Gamma Correction - On
Antiailiasing Mode - Application Controlled
Antiailiasing Transparency - Off
Cuda Cores - All
DSR Factors - Off
DSR Smoothness - Off
Maximum-Pre Rendered Frames - 3
Multi-Frame Sampled AA (MFAA) - Off
OpenGL Rendering GPU - Your Graphics card
Optomize for Computer Performance - Off
Power Management Mode - Prefer Maximum Performance
Shader Cache - On
Texture Filtering Anistropic Optimization - Off
Texture Filtering Negative Lod Bias - Allow
Texture Filtering Quality - Quality
Texture Filtering Trilinier Optimization - On
Threaded Optomization - Auto
Triple Buffering - Off
Virtual Sync - Off
Virtual Reality Pre-Rendered Frames - 3
In Game Settings
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Basic
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Resolution 1920x1080p
Vsync - Off
Smooth Frame Rate - Off
Multi GPU Compatability - On
Advanced
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Static Decals - On
Dynamic Shadows - On
Light Environment Shadows - On
Blob Shadows - On
Ambient Occlusion - Off
Distortion - Off
Trilinear Mip Filtering - On
Low Quality Health Hud - Off
Render Eye Lashes - On
Anistropic - Disabled
Anti Aliasing - Disabled
Ini Changes for me
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Auto sprint
Hold to crouch
In both .ini files - OneFrameThreadLag = 0
Any suggestions, or changes I can make. Let me know