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Posts posted by N66
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This is more of a problem of a loud minority that keep repeating themselves.
AP.45 is fine.
Want to nerf n-tec again while at it? it can still eventually kill you know.
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3 hours ago, sweetLemonade said:It's not RNG, long TTK's will eliminate most of the skills involved with this game and make it boringly casual, anything involving starting the fight with the upper hand due to an ambush or knowing where the player is mostly gone if the TTK is long, it'll be much more about what TTK you have for the fight's range than anything else, so fights will be rock paper scissor in a way..
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Can't change my vote (yes) but I'm not sure honestly, it should be changed but I think both variants go too much in 1 direction, the golden individual elements you made are not nice either imo, I think it should be more in line with Condor where you have a connected area around the barrel section, but not the entire block either
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The Enchantress is a ****show, it needs a proper buff, 50-55m 2 shot, and at min damage it should probably 4 shot with no overkill, 5 shot is silly
As for the cars, since you're mentioning multiple names for each car, if those are individual "cars", you may have missed the other variants (according to naming), namely: Bishada Mako & Spectre, Mikro Cheetah, Jericho Phantom & Packer Vengador.
28 minutes ago, Uhtdred said:DOW Shotgun
RaySpreadAt10m reduced from 80 to 70.
Does it mean it was buffed or nerfed? No clue.Should be an accuracy buff, less spread; but if the damage variance per additional pellet is still in place, this means it can also reward accurate players more than hitting partially, which is probably the way it should be to begin with.
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35m range sniper, 39m max distance for 2 shot with no overkill, Assault Rifles and even some SMGs have more range, I think it needs a generous range buff.
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QuoteIMMIGRANT STORY
Reduced the time it takes to Seize the vehicles in Stage 3 from 25 seconds to 10 seconds.
This could be too short, I think this is 6 seconds if you're using the car jack tool.
And on the topic of missions, I think the security truck hold mission is appreciated by a lot of players, it's the only mission where players agree car chases and fire fights are fun, you should consider adding more similar missions to that, or at least making existing missions of this type appear more often.
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Let me help those who don't know, if a gray player (truck) pushes your car into a wall, don't press anything, if there's no input, the accident is not your fault and the game won't damage you.
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Customizable 4 slot truck with body kits pls
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- AP.45 if you're accurate, FR0G if you're not, it's the same, more ammo, but very short range (12.5m).
- Firebomb is a weapon.
- N-SSW long range, AMG mid, SWARM mid, maybe slightly slower but better vs cars.
- Anubis is quite fun now, & usable.
- Reaper, surpasses Duck now.
- FAR
- ATAC
- Corsair, it's definitely weak, it won't help you in tough fights, but it's hella fun, if you consider that an advantage.
- Coroner & Temptress
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4 hours ago, CookiePuss said:How exactly is Matt using APB to launder money? I dont think I've ever understood how it all works.
What do you mean? is it not obvious? he takes all the dirty money and goes to the money laundry in Waterfront, that's why he has to keep the servers open..
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On 10/14/2024 at 5:33 PM, MageLO said:MinDamageRange increased from 500 to 2500.
31 minutes ago, MACKxBOLAN said:Should have never been set so low to begin with.
I mean 5 meters is like 15 ft.
Corsair until now had 30m range of full damage after which it drops to min at 35m
The text is slightly confusing, the change means that now it drops from 30m to a min at 55m, right? or did you mean that the new drop off starts at 25m now?
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Finally, balance changes that make sense, great job, whoever is doing it.
I know you have a long list of items to balance, but I'd love to see Corsair buff prioritized, or at least confirmed.
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For Enforcer you unlock one at:
Grissom at contact level 3.
Stu Phoenix at contact level 3.
For Crim:
Shift at contact level 3.
Byron Bloodrose at contact level 3.
You can find most information on this site: https://apbdb.com/items?page=1&search=slot
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13 hours ago, Todesklinge said:Can anyone explain how much Joker Tickets we can from the actually Event?
Please detailed.
41 minutes ago, Frosi said:2500 per role so 7500 total if you get all of them to the max level.
And another 50 JT at the end of matches, not sure if always but it's quite frequent
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Pretty sure this post should've mentioned the new Mirage car, I've only seen a message on Discord about it, LO if you're reading this, you should definitely post on Steam game updates, or edit your Xmas post, to mention it, and put the car as the thumbnail for the post, marketing / hype 101, your old players that are not playing these days will see it in steam and will likely drop by
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On 11/20/2023 at 11:21 AM, Frosi said:For now that's up in the air as cross-district matchmaking is not part of this Phase of matchmaking, they previously however talked about eventually not wanting there to be loading screens and to seamlessly phase you from one district to the other.
As for the map question, I would assume that it won't yoink you from Waterfront to play a mission on Financial. As for when you queue up on social, I would assume it will let you choose which district you want to queue for or it will queue for the same type of district your group members are part of
Thanks, the intent is what I meant to ask about, and from what you describe it's the ideal
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For the new matchmaking, will you be able to queue up for the map you want? and more importantly, what will it look like, will there be a frequent loading screens before missions to join players into the same instance?
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I see, thanks
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42 minutes ago, Daarin said:And i found out in the literal last minute before shutdown what i missed out on... Great. I can't believe i've played through almost every time things like these happened and never was informed about it...
What was it this time?
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only in waterfront, for financial use this:
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They've just shut down the servers, probably a hotfix, usually this would take an hour or less
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8 hours ago, Divait said:You must be a 300 IQ person to compare the sniper rifle in a close range to the Ursus. I have decent aim, not calling myself A GOD but I will just say decent. (If someone will abuse thirdperson mechanics and seat behind the wall - aim will not help you, you know, the grenades will help but sometimes you have 0 info)
I'm comparing them make a point and an exaggeration, you had to be rude and here I am detailing it again.
Also what am I supposed to see? that's the point I'm making, a bullet less to kill is nothing to note if the time to kill is the same, try comparing it to Obeya for example, then Ursus is where it should be, AR-97 is just garbage, not because of TTK but because of bloom.
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I'll bump this to add a workaround is, as soon as you start arresting, if the criminal doesn't react (animation) cancel and try again, if it doesn't work a couple more times, move slightly and try again, it works then.
Maybe the problem has to do with player position not being accurate on the server, maybe the position error threshold on client position is too large
slippers / flip-flops / sandals
in Social District (General Discussion)
Posted
flip-flops as new throwable "grenade" please