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professionalgamer

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Posts posted by professionalgamer


  1. 2 minutes ago, BriannaMae said:
    1 hour ago, Dopefish said:
    @MattScott I think this is an overreaction based on a vocal minority of the community creating drama where there isn't any. I'd be disappointed if developers of a game didn't actually enjoy it enough to play it themselves, and I believe it's a good way to get involved with the community. Likewise if there's an issue with someone playing a maxed out character, it implies there are bigger issues related to balancing.

    There's no possible way to know of what all the different players thinks of each others, and singling people out based on their "reputation" in the community is way worse than just grouping up with whoever is playing the game at that moment.

    It's also skewed to think of someone losing in a PVP game as something inherently bad.

    You've shown a humble and open attitude to criticism in the past, which has been positive, but I think this is taking it too far. Sure, you could argue that a community manager stirring up controversy for any reason, no matter how justified or not, might be arguably bad as they're representing the company they're working for, but I think you just need to make a proper distinction between if it's a private stream, or an official one.
    "Vocal minority" Immediately you are oppressive and presumptuous. This vocal minority are trying to put down cheaters. If you have an issue with their motives maybe you should do some digging as to why they are so cautious about the issue of cheating in apb, (i.e. ffbans.org, past abuse by g1). If you still remain stubborn then you should probably try to reason with them. Is it so wrong as to desire an optimal gaming experience?
    "There's no possible way to know of what all the different players thinks of each others, and singling people out based on their "reputation" in the community is way worse than just grouping up with whoever is playing the game at that moment."
    How can you say that cheaters should not be treated differently to others? Do you support them? If you are not doing everything to your ability to stop them you are aiding them or atleast your motives are flawed/elsewhere/pre-occupied. The particular player "Flaws" and other names, has been banned somewhere around 5-15 times and unbanned. Do you really think it is out of their control to know whether or not they may be cheating or had in the past? Since "name and shaming" is not allowed, I will just direct you to their twitch clips, which should be sorted by 'top'.
    You also believe that setting rank to 255 is not inappropriate, stating it is somewhere along the lines of it being 'overpowered' to be r255 which is out of the control of said GM/CM. Game balance aside, why should a GM be given the ability to circumvent the entire system and have free rule over their accounts? Where is the incentive to progress our characters for hundreds of hours if we just verse opponents who cheat their way to maximum level? Do they set a healthy example?
    Losing in a PVP game is bad, players strive to win as many games as possible. I am not sure how you could possibly have the opposing mindset. Sure some people may sit in social or dethreat on purpose but these are outliers. You think that a GM/CM should be able to play as they please because it doesnt affect anyone, however it strongly does.
    • Like 1

  2. Just now, Dopefish said:
    @MattScott I think this is an overreaction based on a vocal minority of the community creating drama where there isn't any. I'd be disappointed if developers of a game didn't actually enjoy it enough to play it themselves, and I believe it's a good way to get involved with the community. Likewise if there's an issue with someone playing a maxed out character, it implies there are bigger issues related to balancing.

    There's no possible way to know of what all the different players thinks of each others, and singling people out based on their "reputation" in the community is way worse than just grouping up with whoever is playing the game at that moment.

    It's also skewed to think of someone losing in a PVP game as something inherently bad.

    You've shown a humble and open attitude to criticism in the past, which has been positive, but I think this is taking it too far. Sure, you could argue that a community manager stirring up controversy for any reason, no matter how justified or not, might be arguably bad as they're representing the company they're working for, but I think you just need to make a proper distinction between if it's a private stream, or an official one.
    Yes they can test out new content e.g. if rank is increased to 295. No they should not have free access to everything within matchmaking. If you have ever played community run servers, e.g. garry's mod or minecraft then you would know why we do this. Minecraft, "donation rank" costing $500 dollars, gives access to overpowered gear... all admins have this. Meanwhile they also have access to spectate other players and therefore the power to abuse. It is a slippery slope, if you are ever an administrator then you should either, a) play entirely as a normal player, possibly anonymously. b) refrain from playing your game competitively. Would you have an issue with a professional csgo match including the lead game developer as a participant?

  3. 40 minutes ago, Hexerin said:

    Rather than discontinue gameplay streams entirely, I would suggest something else. Create a special district type that you can spin up on command, that must be manually selected from the existing advanced district selection menu. This special district would exist specifically for Little Orbit staff to enter into and play against the normal populace using the standard action district rules. No special treatment for anyone, etc. The staff member wouldn't be allowed to directly group with anyone, but would still be able to get teammates from the matchmaking as per the usual. Normal players would be able to join this district while it's active, and would have the possibility of being matched with/against the staff member(s) while in it. As they would have to intentionally join this district, there is no basis for any complaints like we've seen around this incident.

    GM's are not so special as to have their own private district...

  4. 20 minutes ago, Kiida said:
    Lixil had people banned only in her own stream due to the drama they were bringing up over said formerly-banned players. She simply doesn't like naming and shaming.
    There is no differentiation of 'her stream' and LO, LO has vicarious liability. Her actions directly reflect the company and therefore must be representative of it as a whole and as such any action upon a user should be dealt across the board in accordance with the ToS.

  5. 1 minute ago, BXNNXD said:
    1 minute ago, UubeNubeh DaWog said:
    Who started spamming the twitch stream? Non cheaters
    Who created the thread initially? A non cheater
    Who blew up the issues? Non cheaters
    Why are we changing things now? Because of non cheaters.

    What did the person (who was as far as anyone knows) wasn't currently cheating do? Play the game.
    Yeah cheaters are damaging the game.
    this wont end well
    if everyone cheats then there is no problem 99999999 iq

  6. 22 minutes ago, Poperon said:

    I've got the train already departed from the station, but i got to say: i have mixed feelings about the whole situation:

    1) While i truly get the point about Lixil playing with an EX-CHEATER, someone who has stated that cheated in the past, that individual has already been amnestied.
    We have a new anticheat measure in place, and if that player tried to play with some kind of 3rd party advantage while alongside Lixil, he would certainly get banned.

    2) BUT, i also get the point the community stated here, this fact about playing with an EX-CHEATER. While i stated that in my point of view it has no problem at all, Lixil should avoid it.
    Remember the GM applications? The fact that an applying player should have never been banned once to be eligible? So, why this filter is so strong in one case, and not for the other?
    I get that Streaming and Choosing a GM are different situations, but as an staff member, both should have the same weight.

    Lixil isn't God, she doesn't know everything in this world, specially who has cheated or not in the past: How to solve this problem?
    Answer: If i'm not mistaken, it has been said by iDisney. Lixil should avoid playing with random players out of nowhere. Staff should only play with players who have won some kind of event, where one of the rewards would be being added to a party with the Staff members. That would avoid part of the drama, but it isn't 100% sure because APB community strongly tends to overreact and create cancerous whiny posts, free toxicity, etc...

    I highly recommend that Lixil should never stop streaming her gameplays like Tiggs did, that was a big mistake letting the community get thru her nerves.
    But she now knows that APB community has some shady shit attitude flowing from some users who try to "problematize" any situation, turning something into a chaos, so she needs to raise some "malice" over it.
    Do solo gameplays, be kind to players, harsh to the ones who deserve it, do events and stuff and that's it. Any further interaction = chances of getting toxicity from "malicious" players who want to link you to Tiggs as a CM, and ruin your life.

    Any reasonable and knowledgeable player can watch said players aim/crosshair placement and judge immediately whether they are using cheats. Anticheats are another story, I myself have triggered HWID bans from fortnite and permanent botting bans on runescape without ever cheating/botting. They are unable, to an extent, to differentiate between pro players and aimbot. Although this may change in the future,
     
    Also you say they should play with players who win events, this is literally the definition of bias. And just by playing with a winner of an event doesnt guarantee they are not cheating, in fact the chances of someone to be cheating as a winner is more likely.

  7. 1 hour ago, MurkTheMerc said:
    What does realism have to do with APB? We have car surfing, no headshots and flak can tank a osmaw rocket.

    The point of the feature being is to pull HVR out of the CQC zone.
    okay then just make it so if a player is tagged by a pistol then the hvr does zero damage

  8. ok m8 i have no clue what ur problem is cos u didnt give a screenshot of ur game or settings
    its either
    1. ur pc is broken
    2. brightness of pc is low
    3. brightness of game is low
    4. bloom is disabled
    5. u didnt use advanced launcher correctly


  9. On 7/7/2018 at 8:57 AM, MattScott said:

    Hi all,

     

    We will be putting these changes on OTW  soon for players to test.

     

    This system is updated every time you boot APB. We also make small tweaks to our own internal systems every patch.

     

    Thanks,

    Matt

    Can OTW have both the pre-patch and newly balanced guns? The majority of players have never used any of these guns for more than 15 minutes.


  10. 10 minutes ago, Revoluzzer said:

    Gotta agree with @Dopefish here, this is an unintuitive way to balance the amount of damage the HVR is able to dish out.

    Ever since the "advanced weapon characteristics" were introduced more weapons fell victim to mechanics which a player will normally not expect. This makes gunplay as a whole less fun, because knowledge from other games doesn't translate well into APB and vice versa.

     

    Reducing the HVR's damage to sensible levels which reduces the comfort of combining it with allrounder-secondaries like the .45 or FBW would do a great deal against quick-switching, while also raising other sniper rifles to a competitive level at ranged play.

    As it stands your proposed "fix" will probably still render the HVR king at long range support, while other snipers are still only acceptable in their intended role and at best bearable outside of their supposed niche.

     

     

    APB's original gunplay was great because it was simple. Guns behaved as you would expect and legendaries featuring oddball mechanics didn't exist. Having the latter isn't much of an issue, because new players won't immediately be confronted with them. But having those mechanics on the most common type of arsenal other games offer sets up new players for a bad experience.

    I agree about the mechanics, however I do not think altering the damage will improve game balance.


  11. 1. HVR | The proposed changes will encourage waiting 1.0 seconds for maximum accuracy. A 'perfect' quickswitch would min ttk in around 0.7 seconds, now it may be 1.7 seconds or less.

     

    Does this fix anything? No not really, ttk has never been the over arching issue of the HVR. Note: 2 shots for an hvr to kill someone is not 1.75 ttk because the initial shot requires a max of 1 second to be accurate. Therefore quick switching would still be superior to hard scoping. The issue with the HVR is that health regeneration in APB is a big deal. Being 'lit' ensures that you will be hunted and be unable to defend yourself. The HVR will still destroy anything in its path by its huge damage. This mechanic is unrealistic, there needs to be an indicator so that the gun is intuitive, if we end up adding so many new mechanics then new players will be completely clueless as to why their guns are operating oddly.

     

    2. Shotguns | Effectively reducing spread size and increasing damage output. The proposed method does not resonate well with me because it introduces an unrealistic mechanic. 

     

     

    1, 2, 3, 4, 5, 6, 7, 8  -> The stats on apb db and vault are uncertain... please provide these.

     

    Its too soon to rebalance anything.

     

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