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  1. Looks like the files are in somewhat inner game data format, used by developers. I'd tried Audacity raw data import and convert with different settings, but sound was totally distorted. Just hoped that someone has already solved it or has enough knowledge in sound formats to solve it with no big efforts, if it at all possible.
  2. Hi everyone, The game client has (had...) a lot of sound files in the \<FE_game_client>\sounds\<subfolders>\ The files have .wav and .ogg extensions, but they are not in these formats. Standard codecs don't recognize them. Does anyone know if it possible to play these files back (convert them to a recognizable format)?
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