lilpiggy
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Everything posted by lilpiggy
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PIG, Snub and DMR-SD are so useless. They need to be buffed.
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But the reason given for the change by LO is PIG + Perc. Maybe read the change notes before commenting. your last sentence makes it obvious that you are either trolling or are clueless. Not gonna waste my time with you any further.
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Dude half of the lethal secondaries are better than the LTL primaries. Just by the numbers. The fastest LTL primary to stun someone is the Stabba with 1.050 sec TTS. While lethal secondaries like the Yukon ( .78 secs), Showstopper (.70 secs), Colby .45 (.8 secs) or even the FBW (1.0 secs) are more powerful and kill faster. The statement that LTL is not underpowered is absurd. You clearly haven't used them.
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Yeah. Almost isn't good enough for an arrest. And the Yukon can still kill in .78 secs and the Showstopper in .70 faster than any primary LTL. Until there is a comprehensive rebalance of the LTL they shouldn't have nerfed the PIG. And the reason given for the PIG change was the PIG + Perc combo. Removing stamina damage from the Percs would have resolved that problem.
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PIG + Perc still works! If I wanted easy arrests I could just use that. Merged. You want to nerf the LTL further? It's difficult enough to get to the stunned player in time to make the arrest. If you reduce the time in cuffs by 50% you would also reduce the time for a teammate to rescue you. LTL is used by 5% (my guess) or less of the player base. And the reason why it is used so little is because it's underpowered and often frustrating to use. Why are people suddenly coming out of the woodworks and demanding it to be nerfed?
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LOL. If that were the case every enforcer would have use it and groups with LTL would have had a 100% win ratio. Which is obviously not the case. Your arguments are ridiculous. LTL was always underpowered and now its worse. The fact that it takes longer to respawn is a reward for the enforcers because they have to overcome higher TTK/TTS against lethal weapons. That was always the concept of LTL. And even G1 didn't change it because it was not a problem for 10 years. But suddenly PIG is supposed to be OP. What a joke.
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One aspect of the nerf wasn't mention yet (I think): A hit from the old PIG would slow the target down and made it harder to dodge bullets or run away. This is now completely taken away from the weapon. The target can now just run away from the PIG and since it takes 2.25secs for the next shot. It's easy to get beyond the 10m distance limit of the PIG. Utter trash that nerf. Absolutely not thought thru. Please revert it.
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To sum it up. LO nerfed: Snub and PIG and buffed: Joker and OCA I haven't spend any money on the game since 2014 or so. Only playing sporadically now. Mostly with LTL (without Percs). Changes like these don't give me any confidence that LO will do a better job than G1. I guess I am gonna play even less now (=~5% drop in the NA pop) if these changes stand.
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And that's why the nerf is such a big deal.
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From 1 shot to the next it takes 2.25 secs. I just tested it.
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I think the reload time is 2.25. APB Database seems to be incorrect.
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Sounds like a plan to me. That there is no time to react is a general problem with APB game play design . Has nothing to do with the PIG. I agree the ISSR shouldn't deal so much stamina damage. I don't want to PIG + Perc. I would be happy if they would remove the Percs from the game.
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Stop trolling. Nobody here is arguing to keep PIG + Perc as it was. Removing/reducing the stamina damage or reducing the stamina damage blast radius for the Percussion Grenades is a better solution. Since it doesn't completely alters/nerfs the whole LTL dynamic. Which is an unintended consequence of the current PIG nerf.
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I agree. It's pretty much useless now. Turned from a high risk - high reward weapon into a high risk weapon. What's the point of having a secondary with max 10m range and a TTS 2.25s? That is more than twice the TTS of the TG-8 plus the range limit. And when you miss 1 shot with it the TTS is at 4.5s. That makes absolutely no sense. The only combination the PIG now works with is the Stabba. Since it is half useful at close range, but it works much worse than before because of the increased TTS. It makes no sense with the NL9 or the O-PGL 79 CD. The PIG nerf was a nerf for the whole LTL arsenal which was totally not needed. If you want to balance the weapons including LTL you need to buff the rest of the LTL since they are all under powered. The Nano is now a better LTL option than the PIG which is just stupid. Please revert the PIG nerf and reduce the stamina damage or stamina damage blast radius for the Percussion Grenades instead. It will accomplish the same goal but leaves LTL intact or at least the way it was. Removing the stamina damage or stamina damage blast range from the Percs would have done the same without nerfing LTL.
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I tried the nerfed PIG and my suspicions are true. It's pretty much useless now. Turned from a high risk - high reward weapon into a high risk weapon. What's the point of having a secondary with max 10m range and a TTS 2.25s? That is more than twice the TTS of the TG-8 plus the range limit. And when you miss 1 shot with it the TTS is at 4.5s. That makes absolutely no sense. The only combination the PIG now works with is the Stabba. Since it is half useful at close range, but it works much worse than before because of the increased TTS. It makes no sense with the NL9 or the O-PGL 79 CD. The PIG nerf was a nerf for the whole LTL arsenal which was totally not needed. If you want to balance the weapons including LTL you need to buff the rest of the LTL since they are all under powered. The Nano is now a better LTL option than the PIG which is just stupid. Please revert the PIG nerf and reduce the stamina damage or stamina damage blast radius for the Percussion Grenades instead. It will accomplish the same goal but leaves LTL intact or at least the way it was.
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I am a clown? I stated facts. If you don't believe me try it out yourself: Hit someone with the PIG and then hit 3 shots with STAR, Joker or N-TEC. The PIG does 950 stamina damage plus each round of the rifles do 20 stamina damage that results in 1010 in total stamina damage. But it will not result in a stun. Because those rifles don't have the ability to stun. Very simple.
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This was not the reason given for the change. The reason was the PIG + Perc combo. There are tons of weapon combinations, that don't involve the PIG, that are difficult to push. But that is a general problem of the game play design as i stated further up. LTL is under powered and now it even gets nerfed. G1 hasn't touched LTL since the beta version. If this is supposed to be a thorough weapon balance, the rest of the LTL weapons all need a buff.
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That is wrong. I am playing the game since closed beta.
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That is WRONG. Only a few weapons have the ability to stun (all LTL weapons, nano, dmr, most or all grenades; explosives can stun too i believe). Other weapons can NOT stun. But most weapons deal stamina damage.
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Please revert the changes of the PIG. Instead reduce or remove the stamina damage of the Percusion Grenades or just remove them all together from the game. Or if you need to keep PIG the stamina nerf: reduce the reload time increase the range improve accuracy while moving To compensate for the nerf. Merged. Or just remove the ability for the Percusion Grenades to stun.
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Yes. The game had a higher TKK in its inception. The map design with its wide open spaces and no cover, the ability to look around corners without being seen. The long animations when opening doors, climbing ladders and fences etc. The horrible client/server performance. All of that makes no sense for a twitch shooter. And lowering the TTK without adjusting all the other elements was the biggest mistake that was done to the game. And with G1 no longer running the game i was hoping that some real changes would come to game that improved the game play. But regarding the game play LO hasn't done anything that would bring my hope for the game back. Sadly.
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Instead of the nerfing the PIG you should just nerf the stamina damage of the Percussion Grenades. LTL is under powered as it is. And nerfing the Snub? Just LOL. Please consider making real changes to the game play like removing automatic health recovery or introduce limited health recovery. Increasing the TKK in general. These weapon balances won't safe the game. The game play has deeper problems.