kidi
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12/11 MAINTENANCE ANNOUNCEMENT
kidi replied to MageLO's topic in Social District (General Discussion)
critical stuff (security) gets instant fixes, this one they probably preparing something for christmas -
cheat fucking points my patootie
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aha, yeah... https://www.waveform.com/tools/bufferbloat?test-id=1d1967bc-502f-459e-af1c-127ee14d7abe
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so, based on those changes, can Hazardous get the same treats? (open slot would be nice to have, at least)
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uhmmm....??
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Current live build & latest OTW available. Firework Launcher is not getting filtered under Secondary Weapons on Marketplace. Yet, you can't filter it
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Changing those two (both sides) undestroyable glass panels to a non see-through variants will shift the balance back from the defending team. Attacking team will have more temporary cover and defending team will be needed to expose itself to gather information.
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This long corridor gives advantage for defending side. Removing this fence or adding more static objects both sides, which can allow both factions an ability to cross the fence 'animation-less' will be a good thing.
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Build 1.30.0.844756 https://imgur.com/a/Rx6xJeQ An extra invisible walls added which are incorrectly positioned.
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Long-Range Rifling, Muzzle Brake (both variants), Suspension Tuning, Display Banner mods are missing from JT store
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Same stuff for Mobile Cover. For all of the JT leaseable mods, only Mobile Cover has R40 restriction
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7-day & permanent variants of Firebomb can be merged now under single purchase button, like a new Sundown car.
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Build 1.30.0.844756 For some reason, only Showstopper 'Quickdraw' has R40 limit. Every single other gun from Wilde has no rating limit.
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Regarding the new anti cheat..
kidi replied to randomguy343's topic in Social District (General Discussion)
ha! we, linux enthusiasts, are so minor - we don't deserve any attention. we are the just a white noise. -
i would not waste my time posting this if it only happend in the design editor... but it is the most intense & easier to reproduce and demonstrate.