Ketog Posted December 13, 2018 Posted December 13, 2018 (edited) 1 Summary: During the slay bells event a player can quit the mission at any moment . Description: During the slay bells event a player can use the /abandonmission command to leave the event. Steps to reproduce: - 1: Get into the slay bells mission - 2: Use /abandonmission How many times have you recreated this bug: 2/2 Results: The player unexpectedly leaves the mission . Expected results: The player should stay in the mission as long as he's in the district . 2 Summary: Slay bells ending causes a player HUD bug. Description: If a player is in a frozen part of the district , he will get damaged by the frostbite and get a special effect on his hud , but if the event ends while he's in the frozen zone , the effect stays permanetely. Steps to reproduce: - 1: Be in a frozen zone when the event mission ends How many times have you recreated this bug: 1/1 Results: The player has a permanetely frozen HUD Expected results: The effect should fade out and go away after a while. 3 Summary: Moving from slay bells event district to another district will cause your game to crash. Description: If you are in the slay bells district then change to another district, your game will crash. Steps to reproduce: - 1: Be into the slay bells event district - 2: Go into the district selection screen - 3: Move to another district How many times have you recreated this bug: 6/6 Results: You game crashes with the following error: Expected results: The player should be able to get into any other district without crashing. 4 (From now on , i don't know if those are inteded or not so im still posting them) Summary: Inconsitency between HoHopgl launchers. Description: When doing the slay bells event , you randomly(?) get the Automatic or Semi auto version of the HoHopgl. Steps to reproduce: - 1: Get into multiple slay bells missions - 2: Using the HoHopgl , hold the left mouse button down. How many times have you recreated this bug: 3/3 Results: The HoHopgl is sometimes fully automatic and sometimes semi automatic Expected results: The HoHopgl should be the same for every rounds. 5 Summary: Players unable to use their own weapons when the event finishes. Description: When the slay bells event finishes , players are left without any weapons. Steps to reproduce: - 1: Finish a slay bells round - 2: Press I and check that you have no guns , no grenades . How many times have you recreated this bug: 3/3 Results: When the mission is done , the player doesn't have any gun equiped. Expected results: When the mission is finished the player should be able to use his own weapons . Edited December 13, 2018 by Ketog 1 Quote
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