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List of bugs i found on patch 1.19.7.798129


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Posted (edited)

1

Summary:

During the slay bells event a player can quit the mission at any moment .
 
Description:

During the slay bells event a player can use the /abandonmission command to leave the event.
 

Steps to reproduce:
 - 1: Get into the slay bells mission
 - 2: Use /abandonmission
 
How many times have you recreated this bug: 2/2

Results: The player unexpectedly leaves the mission .

Expected results: The player should stay in the mission as long as he's in the district .


2

Summary:

Slay bells ending causes a player HUD bug.
 
Description:

If a player is in a frozen part of the district , he will get damaged by the frostbite and get a special effect on his hud , but if the event ends while he's in the frozen zone , the effect stays permanetely.
 
Steps to reproduce:
 - 1: Be in a frozen zone when the event mission ends
 
How many times have you recreated this bug: 1/1

Results: The player has a permanetely frozen HUD
unknown.png

Expected results: The effect should fade out and go away after a while.


3

Summary:

Moving from slay bells event district to another district will cause your game to crash.
 
Description:

If you are in the slay bells district then change to another district, your game will crash.
 
Steps to reproduce:
 - 1: Be into the slay bells event district
 - 2: Go into the district selection screen
 - 3: Move to another district
 
How many times have you recreated this bug: 6/6

Results: You game crashes with the following error:

unknown.png

Expected results: The player should be able to get into any other district without crashing.

 

4 (From now on , i don't know if those are inteded or not so im still posting them)

Summary:
 Inconsitency between HoHopgl launchers.


Description:
 When doing the slay bells event , you randomly(?) get the Automatic or Semi auto version of the HoHopgl.


Steps to reproduce:
 - 1: Get into multiple slay bells missions
 - 2: Using the HoHopgl , hold the left mouse button down.
 
How many times have you recreated this bug: 3/3

Results: The HoHopgl is sometimes fully automatic and sometimes semi automatic

Expected results: The HoHopgl should be the same for every rounds.

 

5

Summary:
 Players unable to use their own weapons when the event finishes.


Description:
 When the slay bells event finishes , players are left without any weapons.


Steps to reproduce:
 - 1: Finish a slay bells round
 - 2: Press I and check that you have no guns , no grenades .
 
How many times have you recreated this bug: 3/3

Results: When the mission is done , the player doesn't have any gun equiped.

Expected results: When the mission is finished the player should be able to use his own weapons .

 

 

Edited by Ketog
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