purpleHorizons Posted September 16 Posted September 16 (edited) Concept art example Why is this feature still not a thing as of 2026, ~14 years since the launch of this game? Why must someone still edit configs (bSmoothFrameRate) to use this limiter? In fact, while at it, why not implement a proper frame rate limiter that isn't native APB's UE2/UE3 engine build? Take a look at SpecialK I still can't believe that this miniscule feature takes this long to do... complete lack of care for the game. Edited September 16 by purpleHorizons 1 Quote
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