NotTheEnforcer 232 Posted 5 hours ago (edited) On 6/18/2026 at 6:05 PM, a Pair of Socks said: Im sure the 0.06ms TTK increase will surely fix the 45 as that's precisely why everyone thinks the 45 is overpowered. I havent played APB in probably 2 years (or maybe a little more now), and I literally logged in to the forums just to say this. Anyone at LO who's delusional enough to think a 0.06ms time difference is going to be the deciding factor on what makes a gun overpowered or not, shouldn't be employed in game design. It's laughably out of touch, it showcases that there's absolutely no attention being paid to ANY OTHER CONTRIBUTING FACTORS. For reference, 0.06ms is literally a TENTH of a frame at 144fps. From my experience (playing since 2011/2012), the .45 has consistently been seen as overpowered because of its mechanics as a secondary weapon to be abused (accuracy, bloom, shot accuracy while moving, etc), and then its unnatural ability to be macro'd to hell and back because of it's high damage per shot, followed by the prior mentioned movement mechanics. They want to fix the .45? Change it's base accuracy and bloom per shot, and maybe lower the damage per shot a smidge. It's a .45, it's not particularly lightweight or a low-impulse round (not that anything in APB is "realistic" per say), but getting one or two shots off is fine. Being able to mag-dump and hit every shot perfectly while running is the problem. Then again, Im sure cheaters often skew that metric quite a lot too. God knows APB has no functional anticheat and whoever managed to sell LO on the idea of "cheat points" laughed all the way to the bank. Edited 5 hours ago by NotTheEnforcer Quote Share this post Link to post Share on other sites