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JohnNighthawk

Rework gun animations/Add stance options

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It's weird that my character holds his NTEC or ATAC, and a variety of other weapons with one hand, and then proceeds to inspect it by waving it around like some psycho. As an enforcer, and assuming this person had basic training, I highly doubt they would treat a weapon like that. If we could get a rework of the animations or a choice of some kind between several types of animations, (More or less tactical, or extra casual animations) I think it'd be positive. Not something game-changing, but certainly a small detail that should be looked at.

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3 hours ago, MrsHappyPenguin said:

I would like the option to permanently disable idle animations. It often gives away your position.

Yeah, you're standing in a corner and then your character pops his gun through the wall.
"Ah yes, that's a nice looking gun."

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