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Mobile Spawn Point was Overnerfed

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Posted (edited)

When Mobile Spawn Points were first added, The game seen a huge increase in the number of gunfights between vehicle passengers and it was a really refreshing change to combat.
Now due to the spawn becoming invalid if an enemy is within 55m of the vehicle, The game is back to the boring state of passengers rarely bothering to shoot at each other. 
It even reduced the overall amount of organic teamwork as dead teammates now are once again split up from living teammates when driving to an objectives with an enemy in proximity.

In short, The "Invalid if enemy within 55m" rule should be changed to "Invalid if enemy within 55m when under 55% of top speed".

Edited by Someone

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On 10/7/2024 at 11:22 PM, Someone said:

When Mobile Spawn Points were first added, The game seen a huge increase in the number of gunfights between vehicle passengers and it was a really refreshing change to combat.
Now due to the spawn becoming invalid if an enemy is within 55m of the vehicle, The game is back to the boring state of passengers rarely bothering to shoot at each other. 
It even reduced the overall amount of organic teamwork as dead teammates now are once again split up from living teammates when driving to an objectives with an enemy in proximity.

In short, The "Invalid if enemy within 55m" rule should be changed to "Invalid if enemy within 55m when under 55% of top speed".

Change your habits.

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On 10/7/2024 at 10:22 PM, Someone said:

When Mobile Spawn Points were first added, The game seen a huge increase in the number of gunfights between vehicle passengers and it was a really refreshing change to combat.
Now due to the spawn becoming invalid if an enemy is within 55m of the vehicle, The game is back to the boring state of passengers rarely bothering to shoot at each other. 
It even reduced the overall amount of organic teamwork as dead teammates now are once again split up from living teammates when driving to an objectives with an enemy in proximity.

In short, The "Invalid if enemy within 55m" rule should be changed to "Invalid if enemy within 55m when under 55% of top speed".

imagine what will happen what pro players will do... then will morelikely even more spawn camp you with close range weapons now.xD imagine that now you can be spawned in car that is way too close to enemies literally you can spawn ontop op enemy somehow not sure how its done yet... and insta die from car explosion cause pro player counted when the spawn wave will be and throw concusion grenade under car spawn so you gonna die on spawn (happen to me way too many times...)

Edit: you can use this car spawn as small "radar hack" of sorts to know where enemies are if you place them properly around the point and you have a team of 4 premades you can also directly talk to your teammates using voice over discord or stream your game and tell them directly where enemy is... imagine that...

Edited by TheSxW
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