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Blackxtar

Car Control Mechanics

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Driving is borked in this game because it's handled by the servers instead of the client. Cars handled pretty well during the open beta though. 

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In all seriousness though, if I was to have it my way cars would handle more similarly to those from NFS Carbon. They got it down perfect. Heavier vehicles such as trucks, vans, and muscle cars have high torque but slide like hell through the corners. Smaller vehicles like the Growl, Rapier, and Jericho would have a mix of straight line speed with good handling. And of course smaller cars would have incredible handling but in turn would sacrifice top speed. It would also provide a dynamic in what players choose vehicles based on what type of vehicle would be best based off the mission objective. 

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