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Showing results for tags 'not'.
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Was wondering why we don't alredy have a SWAT based clothing pack like helmets and other type of armored clothes in armas, would be so cool.
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Client version: 1.19.7.803441 Summary: Character orientation don't works properly Description: If follow steps done in the video below your character will keep run/walk/crouch without turn properly Steps to reproduce: 1. Launch the game 2. Login to character 3. Join Any District (except Social) 4. Spawn your car or take one from npc's 5. Put it in the way the game will not do the door opening animation from the driver seat 6. Remove your primary weapon and your granades 7. Equip again your weapon and i nthe same time your character is loading the first mag on it put it away with the key 8. After put the weapon away take granades (only concussion and frag) 9. Waitfor the circle to get completed 10. You will continue to see the "RELOAD" text at the center of your screen 11. Go close to your car (driver side) 12. Hold press LMB and your character will star a strange animation 13. When you hear the last second for the granade before its explosion press F and get in the car 14. When in the car press the key to put away the weapons and in the same time drive straight and backwards with it 15. After 2/3/5 seconds exit from the vehicle and your character will not turn anymore when you run/walk/crouch Video Demostration: https://www.youtube.com/watch?v=YIpuPX1WrQY How many times have you recreated this bug: 15/15 Results: Character orientation don't works properly Expected results: Nothing, just your character to get out of the vehicle and will be without the weapon because you put it away before jump out
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it seems like han transfers got resent the new character inventory space emails, so they now have more inventory space than everyone else (125 weapon slots, 120 mod slots, 26 vehicle slots, etc) unless you received the expansions that g1 gave out at one point any chance a greedy schmuck like me could get those rewards resent as well? and everyone else too, i guess