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  1. The title tells it all. If you have an idea about a modification you would love to see in game you might not be the only one and this is the place to share it. Not all modification need to have Pros. and/or Cons or make sense in relation to real life. As long as you think it will spice up gameplay in a way that will attract others or just yourself then it's good enough. We'll let the developers decide what they will add to the game or what tweaks they want to make. Character Mods Gas Mask - Immune to gas effects Ballistics Implants - Reduced bullet damage at the cost of reducing accelration Car Remote - Pressing a bottom locks your car doors keeping teammates from getting in but allowing them to leave. Pressing button again or re-entering yourself unlocks it again. Charge - Charge forward for a limited time at a slightly increased speed while more easily running through civilians Raging Bull - Upon near death or stun a character withstand addition damage but health regeneration is delayed and is slower Intelligence - Player can see opposing team's location on district map for a limited time. Players with Radar Jammer equipped do not show up Focused Fire - When activated, player gains benefits to accuracy and recoil but surrounding sounds become muffled Agile Assault - Increases accuracy while moving with a slight increase to walk speed in marksman mode Ammo Saboteur - All enemies within 40m of you to drop all surplus ammo when activated Grenade Jammer - All enemies within 40m of you drop all stored grenades when activated Disguise - Your name shows as friendly to opposition for a limited time when activated Confuse - Opposition sees friendly names as enemies for a limited time when activated Adrenaline Syringe - Revives teammate in range with lowered health and a delay to health regen Spring Loaded Shoes - When in a full sprint jump height is slightly increased Pitcher - Increase range and speed of thrown objects Friends with Benefits - Reduces friendly fire damage and allows the usage of car mods owned by teammates Prowler - Climbing ladders, jumping gates, opening doors, cooking grenades, and footsteps produce less noise to opposition Weight Conditioning - Speed penalties from carrying heavy weight are avoided at the cost of movement acceleration being decreased Eagle Eye - See the health status of enemies your crossair hovers over Actionman - All actions that aren't mission objectives are done faster at the cost of producing more noise Last Laugh / Parting Gift - Upon death drop a live grenade Selective Hearing - All environmental audio is increased (opening doors,climbing gates,etc.) while gun shots and cooking grenades become quieter Radar Amplifier - increase how long enemies appear on your radar Civilian Cloaking Device - Disables name above your character Vehicle Mods Speed Demon - Increases overall speed while reducing overall health Roof Bars - Allows players to ride on the roof of the vehicle Faraday Chassis - Immune to EMP effects Tuning - Increases speed by 20.5/21.5/22.5 m/s but reduces handling by 5/10/15% Ejection Seat - instantly launch out of your car with the press of a button or automatically right before its destruction Torque Tuning - increases torque of vehicles allowing them to more easily push through traffic Spotlight - when activated any enemy in front of the vehicle has a marker placed over their heads Enhanced Grip Tires - increases handling but reduces overall speed Mobile Jammer - works just like the character skill but for your car and always on until the vehicle is destroyed or low on health Right of Way - causes civilian drivers to come to stop when a certain distance from your vehicle Weapon Mods Bipod - increases the benefits when shooting while crouched but decreases them when standing Advance Scope - scope that can switch between zoom levels Holo Sight - decreases zoom while in marksmanship shop and adds a red dot to the middle of the screen ACOG - scope that zooms in 10 degrees Thermal Scope - See heat signatures of players, vehicles, and civilians while zooming in 10 degrees Advanced Barrel - decreases weapon's bloom recovery but reduces range or ROF Augmented Muzzle - increases damage but reduces range and increases recoil Anticoagulant Rounds - increase the delay of your target's health regeneration Magazine Clips - reduces the amount of surplus ammo you can have but increases how fast you restock Consumables Rally point - mobile spawn point in the shape of a flag Oil Slik - cars that drive over it have their handling reduced Spike Strip - reduces a vehicle's max speed that drives over it Health Supply - a health station that can instantly restart health regeneration to anyone within range but only a for a certain amount of times before it self-destructs Claymore - anti-personal that constantly beep like a cooking grenade to allow those paying attention to be able to avoid it
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