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  1. Ik the Capture the flag game mode has been suggested once before but I just wanna suggest that the capture and hold game mode in Asylum be switch out for that honestly. Rename it something with ur own spin on it like Capture the Bag then have the two objectives that are on each side of the map (obviously at the back warehouses and front gate) be the medium duffle bag objective in normal missons and boom its a fresh little new game mode for people to enjoy or to rage out on lol. You could even have the new little lore to the mission be that the Enforcers are doing a raid on Asylum since its a known criminal hot spot n den and that the mission is to take out any Crims on sight and collect the drugs or guns or whatever evidence that makes sense and bring it back to the extraction point (front gate) then on the criminals side they're mission is to push out the Enforcers from their turf or whatever and get the goodies back to their stronghold (Warehouses). Ofc its something to consider after the engine update and more but I think Asylum is a perfect map for this game mode, just fix and smoothout the vehicle path that stretches all the way around so you can use your car as a quick getaway at times, but of course using your car ain't always gon be a certain solution for a quick score when everyone and their grandmothers has rocket launchers to cut you off and blow yuh ride up so with that being said I think whomever is the bag carrier shouldn't have the speed reduction from carrying medium objectives where it makes you do a light jog instead you can sprint normally while carrying the bag and even perhaps hold a secondary in the other hand to fire back at people! This will most definitely make up for some crazy and fun gaming experiences for sure! Let me know what you guys (the community) think about this idea. Just image that you've just had to fight through multiple enemy's and defenders with your team and you finally got the duffle bag for your side, a team mate spawned in his van and pulled up next to you so you plus two other members can hop in makeing a quick getaway from the other team now closing in on you! You guys drive off and drift around the corner of the building only to hear the wind up noise of a volcano... Someone predicted your route, positioned himself on the rafters and now has you dead in their sights. You were the only one quick enough to react and just barely cheated death that rained down upon your team mates by jumping out. Now your out in the open with no back up, gotta think fast what do you do!? Having no other option you kick open one the the side doors and now have to make your way through the maze like corridors of this nut house. Sprinting through halls and jumping down stair ways with the duffle bag in one hand you run into yet another obstacle of an enemy that you make quick work of with your trusty nano from the other hand. You make it back outside and you're home-free now, nothing's in between you and scoring the objective... So you thought anyways, and as your but a couple steps from winning it you take two sniper shots to the back of the dome dropping you like a bag of potatoes. Nothing you could've done to change the outcome sadly but respawn, and thats exactly what you do is respawn because now you can't get enough of this new thrill. You get back in and your teams bag is missing.... Guess its time to go on a hunt.
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