Jump to content

Search the Community

Showing results for tags 'marksmanship'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • GamersFirst Community
    • Announcements
    • GamersFirst Feedback
    • Articles
  • APB Reloaded
    • OPEN BETA
    • Announcements & Server news
    • Social District (General Discussion)
    • Community Corner
    • Bugs and Tech Issues
    • Game & Forum Suggestions
    • OTW general
    • Off-Topic Section
  • Fallen Earth
    • News & Announcements
    • General Discussion
    • Community Creations
    • New Player FAQs and Guides
    • Bugs and Tech Issues
    • Events
    • Feedback and Suggestions
    • Off-Topic Section
  • Unsung Story
    • News & Announcements
    • General Discussion
    • ​​​​​​​Help and Questions
    • Feedback & Suggestions 
    • Introductions 
    • Offtopic
  • Ships That Fight Underground
    • News & Announcements
    • General Discussion
    • Guides, Tips and Strategy
    • Game & Forum Suggestions
    • Communities & Promotions
    • Creations and Fan Art
    • Bugs and Tech Issues
    • Off-Topic Section

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 1 result

  1. As it is right now if you change the mouse sensitivity but want the marksmanship sensitivity to stay the same you have to either use inverse proportions or just do some testing ingame. The ideal solution to this problem would be to make these sensitivities independent from each other, but it would probably be quite hard to implement without screwing the relation they have right now. So i thought that the problem could be easily solved by adding a checkbox in the mouse options menu to enable or disable the automatic adjustment of the marksmanship sensitivity. What this does is, basically, perform an inverse proportion to keep the same marksmanship sensitivity in relation the the normal sensitivity. For example: Mouse sensitivity 10.6 Marksmanship Sensitivity 0.282 If i want the same marksmanship sensitivity with a normal sensitivity of 10 i'd want the first one to be (10.6*0.282)/10=0.298 Here's the menu as i thought it.
×
×
  • Create New...