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  1. Just my opinion: Blind inventory and progress wipe is not a solution to bring new players, or make old players return to fill population gap. Not sure if it is also valid approach to make old players investing their money second time into boosters to restore their lost progress quickly. To attract new players you need to roll appealing content up to today modern standards. Yes, FE lore and setting is superb - i enjoyed my walk-through with multiple alts on all faction missions and default Global tech mission till end and beyond in Kaibab, Deadfall, TW and Alpha, but actual FE experience proves it is not enough. I used to like FE crafting as well, but once time passed and I saw different crafting in other games, it feels way too simplistic and non-appealing anymore to me. It lacks more personal player "touch" to crafted items. My advise. FE should have zone #1 polished and it size has enough place to fill it with many content, both PvE and PvP until population is stable enough. Otherwise this new game will again suffer for too big spread of population across levels and zones.
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