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Posts posted by Androvald
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Make sure .NET Framework 4.0 installs correctly. You can get the manual installer for that at https://www.microsoft.com/en-us/download/details.aspx?id=17851
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This was intended as part of the new trading system.
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2 minutes ago, BXNNXD said:23 minutes ago, Hexerin said:as well as by an upper limit on the total lease duration (IIRC it's two months).
And sorry, it appears we've missed this from the patch notes, I've added it retroactively.- 1
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20 hours ago, Frosi said:@Androvald could we get an exact explanation on this added option? I'd be really interested to hear if it causes input lag such as triple buffering or v-sync.- 8
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Do the duplicates go away when you go back to lobby and log back in?
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Thanks for the report, we're looking into it. For now it seems you can join the other player if they share their location in the search tab.
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This issue has been fixed and patched onto OTW.
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This issue has been fixed and patched onto OTW.
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This issue has been fixed and patched onto OTW.
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9 minutes ago, Tobii said:pretty sure it's a toggle for OneFrameThreadLag=True/False
@Androvald might be able to confirm that- 1
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We found an issue that would only make the first pellet do damage for shotguns. Should be fixed in the next OTW patch.
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8 hours ago, Spy said:@MattScott The trade system looks very promising, I only have one thing to ask:Can you please cincider adding a tickbox (yes/no) in the main options menu, stating that you're putting yourself available to trading. I can only asume that not everybody is that excited to decline trades all the time simply because they're not interested in trading in general.
You can prevent getting friend / trade invitations by setting your state to do not disturb (/dnd).
3 hours ago, jarko said:@MattScott
Will there be a notification when something is being removed? A 3D display that is larger then the original one to the right of the trade box would be nice for vehicles and clothes. * You could decide to uncheck this option in Gameplay if you don't feel like it would be a necessity for you.The notifications seems like a good idea, maybe just a changed marker until you select the item. At the very least, every time the other player makes a change your accept button will gray out for a second to prevent you from accidentally accepting a trade. Adding another 3D preview window into the UI is a bit tricky, especially in the location you're suggesting, so likely not in the first revision of the trade system. You can definitely open the preview window by using the button in the item details.
2 hours ago, killerskull said:Who wants to trade with me??!?!?!?!?!?!?!?!
Will there be a trading fee?
What is there to trade? I cant think of anything. Clan stuff makes sense. Besides that, I dunno.
Could this means rather than wasting 15% tax on market for a $2 mil legendary, I can just msg that player to buy his at $2 and save on tax?The current design does not have a trading fee. Though the items do need to be unused or refurbished to be traded.
You can trade all the stuff you can normally trade. We will be allowing you to trade legendaries through this system as well.1 hour ago, StunStick said:As for the trade interface, is there any chance we can get multiplier shortcuts?
For example:
"100k" -> 100,000
And
"1m" -> 1,000,000
I apologise in advance if this is already a feature, I haven't logged onto the OTW yet.- 3
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The OTW client is about the same size as the regular version of APB, and yes, you can save a lot of downloading time by copying the APBGame, Binaries and Engine folders from the regular client to the OTW one.
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We've found the issue and created a fix, should be in the next patch to OTW.
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Just now, TR3NT said:Never used OTW before so do i need to create another account or can i use my current account for normal apb?
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I'd feel offended you guys don't like my blocks closing down (placeholder) art, but I'm a programmer, not an artist, for a reason
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Moved to PC tech issues forum.
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Stop running windows in test-signing mode.
You can run the following from an administrator command prompt or powershell to turn it off, then reboot to make it take effect:bcdedit /set testsigning off bcdedit /set nointegritychecks off
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Make sure you run the game through the launcher, if that doesn't work, make sure the battle eye service is set to be started manual in the services control panel.
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Hello,
We're sorry you're not happy with the state of the latency issues. We are working on fixing these problems as fast as we can, unfortunately it will take a while to ensure the changes we've made aren't going to completely break the game once we deploy them live.
Thanks,
- Androvald- 10
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Try repairing your installation, and try setting the graphics preset to high rather than minimal. If you're using a laptop with two graphics cards, make sure the game running with the dedicated graphics card rather than the integrated one.
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We do actually have some functions for those buttons, and there's inherent problem with pressing the thumbsticks, as this can induce movement in the sticks, so we try to only use the presses to something related to the function of the stick itself.
Right thumbstick press already switches shoulder, left thumbstick press can be used to toggle sprint if not using the automated system. You can adjust these settings in the options menu. -
You can use the same one as the one listed for Citadel for that right now. However those are not the IP addresses of the game servers, just a representative address that accepts trace route and ping packets.
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If you go to places you're not supposed to go, you may end up in places you don't expect. In this case, if you go to the root of the domain, it takes you to the beginning.
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RIOT public testing!
in General Discussion Archive
Posted
Yes please