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CaptainSloth2Guns

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Posts posted by CaptainSloth2Guns


  1. Hi,

    Just wondering how long it takes for a ticket on a banned account takes with support.

    A few many moons ago I had one too many beers and probably a bit of wine thrown into the mix too.

    I decided to give away my account as I had no intentions of playing  again and was instantly banned by Tiggs.

     

    Then along came Little Orbit.

     

    Just wondering my chances of this been sorted out if any?

     

     

     

     

     

     

     


  2. 14 minutes ago, CrimeElite(clan) said:

    sory kido that not working for you to,go to our website crime elite there we say many kids like you  hate us because we are pro veteran players,i know you must hit here dislike and write all negative comment because in game you lose each mission vs crime elite clan,each dislike,like,thx show how we are popular and each our post is hot

    You may use to have been a pro-veteran player but now you don't even have an account. You up for a game of eye spy?

     


  3. At least we have a new event this year and not the same as the last of the last of the last of the emmm! last and LO has put the effort in.

     

    Next update from Matt.

    Hi guys were releasing the new engine to 3.5

     

    Community 90% "thats an estimation"

    we want 4 now cause 3.5 sucks .... blah blaha blah & so on and on and on.


  4. 2 hours ago, MattScott said:

    Hi everyone,

     

    I'd like to start by thanking all the players who threw out suggestions about topics they would like to discuss.

     

    The point of this discussion is to peel the curtain back and attempt a two-way conversation with you guys. I'm going to make the disclaimer that while I strive to be as transparent as I can, there are some things I can't share for any number of reasons. If I point an area out that is off limits, please do not assume that I'm trying to hide some evil intention. My hope is that we can use this discussion to help inform my team to some of your concerns, needs, or wishes, and then we can try to take those into account as we move forward.

     

    I saw a lot of comments on threat / matchmaking, so we'll try to tackle that one first.

     

    For most of these, I'm going to start by giving my opinion/context on the subject. Again, I'm going to make the disclaimer that I am not an expert on APB. I have employees who are that design these systems. Instead, I am the final vote. So it's important that I be as current as possible with the game and the players.

     

    The purpose of me exposing my knowledge (or lack there of) is so we can have a discussion on common ground.

    If there is a concept that I'm missing, then I trust that you, the players, will point it out and fill me in.

     

    So.. IMO:

     

    1) Why is matchmaking so important in APB versus other games? 

    APB is somewhat unique in requiring PvP conflict to progress through the game. Any time someone wins, someone also loses. In my opinion, there is nothing wrong with losing matches. That's how we learn. But in an ideal world, those matches would be close, so that both sides get an opportunity to learn and get better.

     

    2) What are my requirements for good matchmaking?

    - Matching based on skill that goes up or down each match based on an accurate assessment of how you performed as an individual and how you performed in your team

    - Matching based on latency so that all players have roughly the same response time from the server
    - Matching across the widest pool of players to narrow the difference in skill as much as possible

     

    3) What are the problems I see in APB's current matchmaking?

    - Due to Unreal 3's notoriously slow loading times, and the fact that "phasing" or switching to another instance of the same district, isn't supported in Unreal 3 - APB was designed to only match one player against another player inside the same district on the same server.

    - Working off that limitation, they needed some way to segregate districts based on "threat" or some other skill rating. In theory, with balanced districts, the players are already close in skill to any other player, so that matching can work again.

    - Exposing the threat levels and giving players a choice on which districts they enter only breeds a way for players to undermine the necessary balance in districts.

     

    Is Threat broken? Yes. Is it frustrating? Yes.

     

    Here are my current thoughts on how to fix it.

     

    "Cross district matchmaking"

    The concept is to allow players to join whatever action district they want. No spamming servers to get into the one full district. They simply join, drive around and get to interact as part of the district while waiting for a group. Players are matched with other players across all instances of the same action district, so we can ideally narrow the range of skill as much as possible. Once they are matched, the server moves both teams to a different server where the mission plays out.


    In my opinion, this is the holy grail. We eliminate segregated districts, because it doesn't matter which one you join. We eliminate visible threat levels, because it's not information you can act on. We increase the pool of players you match against for even matches.

     

    What are the problems with Cross-district matchmaking?

    First, and most importantly, it requires us to finish upgrading to Unreal 3.5 which supports Phasing. We need the ability to move players from one instance of a district to another instance of the same district without unloading all the art. Second, we need to add latency to our matchmaking algorithm so that you are all grouped on an instance of the district that is closest to most of the players.

     

    Lastly, in an ideal scenario, we would collapse down to a single World with multiple servers in North America, Europe and Asia. Then we can distribute Regional districts in as many locations as possible for proper latency / skill / matchmaking.

     

    Thoughts?

     

    Thanks,

    Matt

    7

    Matchmaking is the key to everything successful with APB and the most important aspect. 

     

    Why might you ask?

     

    GOLDS V GOLDS

    CHEATERS V CHEATERS

    BRONZE V BRONZE

    PREMADES V PREMADES2

     

    The worst thing to come from this is peoples egos having to deal with no gold, silver or bronze.

    The games would become so more enjoyable and also newbie friendly. If it was 80% effective that would be amazing.

     

     You could even put in a progression system that has no impact on matches but helps peoples ego's for the ones that need it.

     

     

     

     

     

    • Like 4

  5. If you did a reinstall and it's still crashing I would personally test all the hardware and also check the cpu and gpu temperatures.
    Plenty off free and paid programs to test the stability of a pc.

    Memtest86+ Windows 10/8/7 has an inbuilt Memory Diagnostic Tool.
    StressMyPC. StressMyPC is a simple portable benchmarking tool.
    HeavyLoad. HeavyLoad is another tool to benchmark your hardware components.
    Passmark Tools. ...
    FurMark.
    System Stability Tester.
    SiSoft Sandra Lite.
    Prime95.


  6. 31 minutes ago, NotZombieBiscuit said:
    But I was the one that told him about it and made him get off the couch. 😞 I even posted and screened before him. Tobii always getting the praise, what is this bs. Pfft.
    I will praise you. Thank you lord for giving us this total waist of space. Amen.

  7. On 7/15/2018 at 5:50 AM, MattScott said:

    Hi everyone,

    This is just a brief post to acknowledge and apologize for the horrible networks issues today. Our servers were hit with a series of nonstop DDOS attacks across both regions for about 5 hours between 11am and 4pm PDT. This is by far the worst series of collective attacks we’ve seen. We switched to mitigation and tripped another network issue with our provider that made the issue worse.

    We will do better in the future.

    Sorry,
    Matt

    I wish you all the best. Hope you haven't taken on something too much.

  8. 1 minute ago, BXNNXD said:
    2 minutes ago, CaptainSloth2Guns said:
    Your welcome. Anything else I can do for you?
    some beer would be nice, whats on tap?
    Fosters "shit i drunk it all" Looks like your having wine.
     
    6 minutes ago, BXNNXD said:
    7 minutes ago, CaptainSloth2Guns said:
    Your welcome. Anything else I can do for you?
    some beer would be nice, whats on tap?
    Just a quick question. Do you play regular or are you a forum dweller with not much input?
    • Like 1

  9. Hi 🙂

    I started a new character just when it was announced that little orbit was taking over.  I've not played in a couple of years but decided to start a new character playing ltl.
    Damn it was hard to get the arrests when I first started, mostly in fight club and many cheaters.  I've just reached  level 15  cop rank.
    When battleye was introduced many players went missing or the skill level dropped. I'm seeing now quite a few players who never miss a single shot.
    I'm not even bothered about cheaters because I do enjoy the game.

    All I'm saying that if you can't control them then APB will always end up as  the game that never was.



     

    • Like 1
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